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Quest

The Enemy You Know

A World of Warcraft quest in Bastion. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
pasido+20via Wowhead (opens the original comment in a new tab)

The hammer will appear when you get near a bell, when it appears just click it. It will disappear again until you approach another bell.

If you can't see the hammer, disable addons and reload UI, if that doesnt work then abandon quest and accept it again

3
TomWolf+17via Wowhead (opens the original comment in a new tab)

So...any interesting theories on why Kosmas simply didn't go up there and threw his hammer by himself? I fail to see the importance of me beng dragged around like a raggdoll in the air throwing his hammer for him.

Perhaps this is all inception and while we believe that this is us saving the afterlife, it really is just an afterlife tailored to our needs to be the heroes of the story. In our little Valhalla we get to keep saving the world, even though it's just a theatre.

Read all 29 on Wowhead ↗

Quest facts

LevelLevel 10-51
Quest ID57446

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57446))

Requirements

Read from the Blizzard quest API.

What to do

StorylineThe Temple of Purity, step 10 of 12
Rewards23g 63s 40c, 6,950 XP

Description

My heart is filled with dread. If it truly is Lysonia who leads them now... No. What is important is that we restore the great vespers. So long as their mighty voices are corrupted, all who hear them will suffer as this temple does. It is only a matter of time before all of Bastion succumbs. They will no doubt try to stop you. I will hold their leader's attention as long as I can. If I do not survive... my disciple will see you safely from this place. Go in service.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Bastion Quest turn-in 7 mapped points
Bastion map showing where to go for The Enemy You KnowTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #1533 64.2 71.4

Coordinates

  • Turn-inBastion 64.2, 71.4/way #1533 64.2 71.4
  • Objective areaBastion 63.7, 72.2/way #1533 63.7 72.2
  • Objective areaBastion 65.2, 74.3/way #1533 65.2 74.3
  • Objective areaBastion 63.3, 68.6/way #1533 63.3 68.6
  • Objective areaBastion 61.3, 74.4/way #1533 61.3 74.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Bastion map

Quests whose map markers the client places closest to this one on Bastion, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Bastion:

  • Temple of Purity, BastionAlliance and Horde · about 410 yards south-west
  • Aspirant's Rest, BastionAlliance and Horde · about 1,100 yards west
  • Temple of Humility, BastionAlliance and Horde · about 1,100 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards south-west
  • Objective areaabout 60 yards south-west
  • Objective areaabout 140 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold63 silver
Experience6,950 XP

Storyline

The Temple of Purity

Part 10 of 12.

Previous: Dangerous Discourse · Next: The Hand of Doubt

  1. 1The Temple of Purity
  2. 2A Temple in Need
  3. 3On the Edge of a Revelation
  4. 4A Wayward Disciple?
  5. 5Step Back From That Ledge, My Friend
  6. 6A Once Sweet Sound
  7. 7The Hand of Purification
  8. 8Dangerous Discourse
  9. 9Dangerous Discourse
  10. 10The Enemy You Know
  11. 11The Hand of Doubt
  12. 12Purity's Prerogative

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Dangerous DiscourseBastion · Level 10-51

    I found this scroll while you were cleansing the temple. These are dire words, and I suspect it only gets worse. Collect more of these scrolls so I can determine just what these so-called Forsworn want.

After this quest

Taken from the storyline's own step order.

  • The Hand of DoubtBastion · Level 10-51

    Quickly! We have no time to lose. Lysonia has weakened Eridia to the point that she may fall. Our Paragon will do what she can, but we must intervene. We will challenge Lysonia, and perhaps buy Eridia more time. This so-called Hand of Doubt will make no easy foe. Stand ready, <name>.

The storyline at a glance

The Temple of Purity has 12 steps, from The Temple of Purity to Purity's Prerogative.

Maps its steps are placed on (steps per map): Bastion (12).

Steps of this storyline count toward:

Other storylines on the Bastion map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.