Every time I've done this, I've found myself being swarmed by endless enemies without even going anywhere. Would a little breathing room be too much to ask? Jesus!
Quest
What's In a Memory?
A World of Warcraft quest in Bastion. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I couldn't agree more. They need to tone down the mobs on this. If you have even the slightest AOE, you end up aggro-ing almost every mob that appears. It was especially annoying on my monk and my dk. And you can't even see the mobs until they appear, so you have no idea how many are going to come at you. It's ridiculous. The only way I managed to survive is try to avoid almost all AOE or stand outside the locus area and try to pull carefully. Not to mention that if you die, you have to run nearly 400 yards back through crags, cliffs and hills to find your body again. Uggh.
Wow the aggro is insane. The only way I found this possible was to run just outside the area and pull mobs
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58977))
What to do
Description
It may be possible to extract memories from fragment, but I worry they will not be useful. This is not whole kyrian, but a tiny piece! A weird, broken piece. It cannot even speak! We will apply extractor and see what comes out. Extractor might explode. It might not. For this? Worth the risk, I think. Do not know what will emerge. Could be memories. Could be nothing. Could be something else. May try to fight you! Stay on your guard, yes? Collect all that look Forsworn. Speak when ready.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1533 57.5 61.7
Coordinates
- Turn-inBastion 57.5, 61.7
/way #1533 57.5 61.7 - Objective areaBastion 57.4, 61.6
/way #1533 57.4 61.6 - Objective area (centre of the marked area)Bastion 57.3, 62.0
/way #1533 57.3 62.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Bastion map
- Disturbing the Peace about 420 yards
- Distractions for Kala about 420 yards
- Tough Love about 420 yards
- A Test of Courage about 470 yards
- The Temple of Purity about 580 yards
- Purity's Prerogative about 590 yards
- A Gift for an Acolyte about 600 yards
- More Than A Gift about 600 yards
- An Inspired Moral Inventory about 620 yards
- A Once Sweet Sound about 620 yards
Quests whose map markers the client places closest to this one on Bastion, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Bastion:
- Temple of Purity, Bastion
- Hero's Rest, Bastion
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Chasing a Memory
Part 5 of 11.
Previous: The Mnemonic Locus · Next: Lysonia's Truth
- 1Chasing a Memory
- 2Directions Not Included
- 3The Prime's Directive
- 4The Mnemonic Locus
- 5What's In a Memory?
- 6Lysonia's Truth
- 7I MADE You!
- 8Mnemis, At Your Service
- 9The Vault of the Archon
- 10A Paragon's Reflection
- 11Leave it to Mnemis
Storyline order is the client’s own QuestLine data from the current retail build.
Quest chain
- 1What's In a Memory?
- 2Hostile Recollection
Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Mnemonic Locus
<Mikanikos examines the scroll you retrieved for him.> Right, right. Soul mirrors and Locus are tied together. If we restore anima to mirrors, it should repair the Locus back to full functionality. Thankfully, the cores you brought should be sufficient. All I need to do is enable conduits. Simple!
After this quest
Taken from the storyline's own step order.
- Lysonia's Truth
If I had not seen it with my own eyes, I do not know that I would believe such a thing is possible. You carry a significant piece of Lysonia within you, now. Go to the Soul Mirrors and open yourself to them. With luck, they will draw from her essence to draw forth a memory of the Forsworn.
The storyline at a glance
Chasing a Memory has 11 steps, from Chasing a Memory to Leave it to Mnemis.
Maps its steps are placed on (steps per map): Bastion (11).
Steps of this storyline count toward:
Other storylines on the Bastion map
- The Aspirant's Crucible
- Pride or Unit
- The Crowned Prince
- The Temple of Purity
- Do Not Forget
- A New Path
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.