Make sure you have done the quest An Ample Stockpile first if you are not getting this quest after completing the previous.
Took some time before i realized it.
Quest
The Iron Fist
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
He's so tiny I missed him, he's kinda hiding in the trees.
Seems that even if you are in the Legion chromie timeline you need to be level 45 to get this quest and complete the rest of the class campaign.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41849))
Requirements
Read from the Blizzard quest API.
Description
It's time to send a rescue operation to the Gates of Valor, {name}. I will prepare our troops and send them at once. We will need a sizable army to take on the massive Legion force in Stormheim. Grandmaster, go ahead whenever you are ready. I will send our forces to meet you in the field.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #634 62.9 59.5
Objective areaIn-game waypoint: /way #709 51.4 48.4
Coordinates
- Turn-inStormheim 62.9, 59.5
/way #634 62.9 59.5 - Objective areaThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- To Skold-Ashil about 90 yards
- Rune Ruination: Runelord Ragnar about 110 yards
- Rune Ruination: Runeskeld Rollo about 120 yards
- Malace in Vrykul Land about 120 yards
- Rune Ruination about 120 yards
- Rune Ruination: Runesage Floki about 120 yards
- Knocking on Valor's Door about 170 yards
- A Familiar Fate about 170 yards
- Halls of Valor: The Right Question about 200 yards
- Shielded Secrets about 250 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Valdisdall, Stormheim
- Greywatch, Stormheim
- Dreadwake's Landing, Stormheim
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Order Resourcesx 250
Reward details
Currency: Order Resources x 250
Used to recruit troops, run missions, and research upgrades for your order hall.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Journey of the Grandmaster II
Part 8 of 16.
Previous: Silkweave Bandages · Next: The Master of Swords
- 3Tracking the Tideskorn
- 4An Ample Stockpile
- 5Highmountain Salmon
- 6Spiced Rib Roast
- 7Silkweave Bandages
- 8The Iron Fist
- 9The Master of Swords
- 10Quelling the Tide
- 11No Monk Left Behind
- 12Zero to Hiro
- 13Brick By Brick
- 14Champion: Angus Ironfist
Showing steps 3 to 14 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Silkweave Bandages
Did you procure any bandages?
After this quest
Taken from the storyline's own step order.
- The Master of Swords
I got bad news fer ya - we don't have time to wait for reinforcements. They're sacrificin' prisoners now! Every minute we wait here jabberin' is another life on the line! First things first, my friend Sylara is being held captive in the camp just across the road.
The storyline at a glance
Journey of the Grandmaster II has 16 steps, from Appropriations to Champion: Hiro.
Maps its steps are placed on (steps per map): The Wandering Isle (11), Stormheim (5).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.