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Quest

The Master of Swords

A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Evilduck+10via Wowhead (opens the original comment in a new tab)

If you have issues handing this quest in, using Zen Pilgrimage to go to order hall, and then to return to Stormheim, solved it for me. When I was returned to Stormheim I just mounted up and went back to the quest area, and the NPC appeared with a ? over his head.

Edit: Seems that just going out of the quest area, and back in, within Stormheim, also works.

Read all 33 on Wowhead ↗

At a glance

The Master of Swords is a quest for level 45. It is step 9 of 16 in the Journey of the Grandmaster II storyline. It rewards 6,150 experience and money.

Journey of the Grandmaster II: step 9 of 16

Quest facts

LevelLevel 45
LocationStormheim
CategoryMonk Campaign
Quest ID41850

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41850))

Requirements

ClassMonk

Read from the Blizzard quest API.

Description

I got bad news fer ya - we don't have time to wait for reinforcements. They're sacrificin' prisoners now! Every minute we wait here jabberin' is another life on the line! First things first, my friend Sylara is being held captive in the camp just across the road. We need ta free her - she'll be a valuable ally. We've got ta move move move!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Objective area 3 mapped points
Stormheim map showing where to go for The Master of SwordsObjective areaObjective areaObjective area

In-game waypoint: /way #634 64.2 57.3

Coordinates

  • Objective areaStormheim 64.2, 57.3/way #634 64.2 57.3
  • Objective areaStormheim 65.4, 57.6/way #634 65.4 57.6
  • Objective areaStormheim 62.9, 59.5/way #634 62.9 59.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on Stormheim:

  • Valdisdall, StormheimAlliance and Horde · about 320 yards north-west
  • Greywatch, StormheimAlliance · about 470 yards east
  • Dreadwake's Landing, StormheimHorde · about 820 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Journey of the Grandmaster II

Part 9 of 16.

Previous: The Iron Fist · Next: Quelling the Tide

  1. 4An Ample Stockpile
  2. 5Highmountain Salmon
  3. 6Spiced Rib Roast
  4. 7Silkweave Bandages
  5. 8The Iron Fist
  6. 9The Master of Swords
  7. 10Quelling the Tide
  8. 11No Monk Left Behind
  9. 12Zero to Hiro
  10. 13Brick By Brick
  11. 14Champion: Angus Ironfist
  12. 15Champion: Sylara Steelsong

Showing steps 4 to 15 of 16.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Iron FistLevel 45

    It's time to send a rescue operation to the Gates of Valor, <name>. I will prepare our troops and send them at once. We will need a sizable army to take on the massive Legion force in Stormheim. Grandmaster, go ahead whenever you are ready. I will send our forces to meet you in the field.

After this quest

Taken from the storyline's own step order.

  • Quelling the TideLevel 45

    <Sylara looks at you with determined eyes.> Our friends are in danger. We will save them. Kill any Legion in the way.

The storyline at a glance

Journey of the Grandmaster II has 16 steps, from Appropriations to Champion: Hiro.

Maps its steps are placed on (steps per map): The Wandering Isle (11), Stormheim (5).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.