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Quest

The Old Guard

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
CoaFeanaro+5via Wowhead (opens the original comment in a new tab)

You can climb the rubble at the back of the cave and see where it comes out on the other side of the mountain. Seems to be an invisile wall preventing you to pass through tho, sadly. (At least I didn't find a way through...) Same from the other side.

3
Farmbuyer+3via Wowhead (opens the original comment in a new tab)

The ledger and the titan memory-VR-projector remained in my bags also. Going to keep them around for now, see if more storyline gets added in later patches and/or at higher renown (since Blizzard used both of those approaches in DF storylines).

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 70-73
Quest ID83087

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83087))

What to do

StorylineHidden Edicts, step 9 of 9
RewardsReconstructed Ledger, 56g 18s, 11,900 XP

Description

Dornic... Galan... I've heard those names at the Proscenium! But who was speakin'? They were nae happy with Galan. All those earthen bodies... Repurposed... like reprogrammed? Tae protect what? Let's chase the other signal. Looks like it leads up ahead intae the hills. I'm goin' to stay here with Brinthe an' investigate this tower further. You take the device.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 3 mapped points
Isle of Dorn map showing where to go for The Old GuardTurn-inObjective areaObjective area

In-game waypoint: /way #2248 44.9 20.6

Coordinates

  • Turn-inIsle of Dorn 44.9, 20.6/way #2248 44.9 20.6
  • Objective areaIsle of Dorn 47.8, 23.3/way #2248 47.8 23.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Rambleshire, Isle of DornAlliance and Horde · about 1,300 yards east
  • Dornogal, Isle of DornAlliance and Horde · about 1,400 yards south
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 2,300 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 290 yards south-east
  • Objective areaabout 300 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money56 gold18 silver
Experience11,900 XP

Reward details

Items you receive

TypeQuest
Item level1
BindingBinds when picked up

“A hastily bound bundle of ledger notes on ironwood parchment.”

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Hidden Edicts

Part 9 of 9.

Previous: The Old Orders

  1. 1Not Enough Minerals
  2. 2The Opalfront
  3. 3Golgrin's Reach
  4. 4Charge for a Charge
  5. 5The History Beneath Us
  6. 6The Anachronism
  7. 7A Place Forgotten
  8. 8The Old Orders
  9. 9The Old Guard

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Old OrdersIsle of Dorn · Level 70-73

    Long ago, there were once plans to build a tunnel through the mountain into Dornogal. Before excavation could begin, the surrounding area was suddenly abandoned. There is no record of what happened. Only a... deterrence--the field--that keeps earthen away from this region.

The storyline at a glance

Hidden Edicts has 9 steps, from Not Enough Minerals to The Old Guard.

Maps its steps are placed on (steps per map): Isle of Dorn (9).

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.