Whoever wrote this questline clearly has experience with folks dealing with memory loss, because this is painfully accurate.
Quest
The Last Journey
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest has been glitching for peeps in beta.
Wait for the RP to finish inside of the house. [npc=213187] will come out and you'll be able to turn the quest in
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79337))
What to do
Description
This lantern is perfect. Enough of this. It is time! I can feel my memory clouding. We have to get going. Urtago is waiting for us. They will join us on my final journey to Mourning Rise, where we will conduct a ceremony. <Korgran forces a smile.> It is nothing fancy, I promise. As I said, it is more symbolic than anything else. My head feels heavy. What was I doing again? Hmm, oh, right! Meeting Urtago!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2248 57.4 42.9
Coordinates
- Turn-inIsle of Dorn 57.4, 42.9
/way #2248 57.4 42.9 - Objective areaIsle of Dorn 57.1, 42.5
/way #2248 57.1 42.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Fire in the Hole about 300 yards
- The Cavalry is Here about 300 yards
- Trinkets, Curios and Other Powerful Objects about 350 yards
- Mysterious Necklace about 350 yards
- Maybe You Shouldn't Touch That about 350 yards
- Trapped Between Life and Death about 350 yards
- Magic-stealing Kobolds about 370 yards
- The Machine Speakeasy about 420 yards
- The Edicts about 440 yards
- An Oddball in Dornogal about 460 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Spell: Earthen Allied Race
Other quests on the Isle of Dorn map
Storyline
Mourning Rise
Part 11 of 17.
Previous: The Forging of Memories · Next: The Lost Earthen
- 6The Great Collapse
- 7Cutting the Wick
- 8Who Runs This Fine Establishment?
- 9One More Tradition
- 10The Forging of Memories
- 11The Last Journey
- 12The Lost Earthen
- 13A Change of Tradition
- 14Tools of Declaration
- 15Cleansing Ashes
- 16As He Departs
- 17The Weight of Duty
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Forging of Memories
Before its shutdown, we earthen would descend to the Awakening Machine below and renew our cycle. But now, even if it was still working, I would see my cycle broken and be remembered as I am. <Korgran lets out a deep sigh.> These hands look strong, but they become heavier with each passing moment.
After this quest
Taken from the storyline's own step order.
- The Lost Earthen
This is horrible! I knew I should have been keeping a closer eye on him. Confusion is the last symptom before a shutdown. Our memory is finite and starts overwriting. The more an earthen exert themselves, the faster their energy depletes and they lose memories.
The storyline at a glance
Mourning Rise has 17 steps, from To Mourning Rise to The Weight of Duty.
Maps its steps are placed on (steps per map): Isle of Dorn (17).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.