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Quest

What Makes Us Strong

A World of Warcraft quest in Bastion. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 60
Quest ID64808

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64808))

What to do

StorylineCrown of Wills, step 14 of 17
Rewards25g 74s, 8,150 XP

Description

I wish that I knew of this place sooner. Where terrible darkness could be purged from oneself, memories examined and expunged... I am willing to do whatever it takes to help defeat Zovaal, no matter the cost. This is the only way.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Bastion Quest turn-in 4 mapped points
Bastion map showing where to go for What Makes Us StrongTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #1533 58.6 88.4

Coordinates

  • Turn-inBastion 58.6, 88.4/way #1533 58.6 88.4
  • Objective areaBastion 58.9, 88.1/way #1533 58.9 88.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Bastion map

Quests whose map markers the client places closest to this one on Bastion, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Bastion:

  • Temple of Purity, BastionAlliance and Horde · about 500 yards north
  • Aspirant's Rest, BastionAlliance and Horde · about 940 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Crown of Wills

Part 14 of 17.

Previous: What We Wish to Forget · Next: What We Overcome

  1. 6Cryptic Catalogue
  2. 7The Not-Scientific Method
  3. 8Two Paths to Tread
  4. 9One Half of the Equation
  5. 10Oppress and Destroy
  6. 11Aggressive Excavation
  7. 12Where the Memory Resides
  8. 13What We Wish to Forget
  9. 14What Makes Us Strong
  10. 15What We Overcome
  11. 16Forge of Domination
  12. 17The Crown of Wills

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • What We Wish to ForgetBastion · Level 60

    While the language of the Progenitors will aid us, there is another trait that will help break Domination's hold on us. An indomitable will. Those of us who have endured before, and survived, have that inherent resistance, which we will offer up to be infused into each of the shards.

After this quest

Taken from the storyline's own step order.

  • What We OvercomeBastion · Level 60

    I understand now. All of us that were touched by Domination were able to tap into something. Whether nobility or vengeance, it gave the strength to resist. With all that I have faced, I have to remember that I am still here.

The storyline at a glance

Crown of Wills has 17 steps, from The Broken Crown to The Crown of Wills.

Maps its steps are placed on (steps per map): Zereth Mortis (11), Bastion (4), The Runecarver's Oubliette (2).

Steps of this storyline count toward:

Other storylines on the Bastion map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.