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Quest

We Need a Shipwright

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
BlinkyDrakkin+26via Wowhead (opens the original comment in a new tab)

Don't do what I did and think "I'll just take my mole machine to Gorgrond and skip most of the flight." After going to the "Iron Docks" flight path I already had, I realized that that is NOT where you need to go, and I wasn't able to find a way to the new area on foot.

Even though the flight master in your garrison isn't highlighted like he is for the other zone's lead-in quests, he does offer the option to fly to the new Iron Docks area. So save yourself a bit of trouble and just go from there.

2
Aurleis1+19via Wowhead (opens the original comment in a new tab)

Video Guide: https://www.youtube.com/watch?v=hk_Acy1H9Qg

1. Garrison Campaign: War Council - (Video)
• Speak with [npc=92219] in your garrison Town Hall and turn in the quest Garrison Campaign: War Council (which was auto-accepted after receiving your Tier 3 Garrison).
• Accept the quest We Need a Shipwright.

2. We Need a Shipwright - (Video)
• Leave your Town Hall and speak with your Garrison flight master, [npc=81103].
• Select "I am needed urgently at the Iron Docks."
• Once you arrive, turn the quest in to [npc=90180] at coords 52.6, 9.8, and accept Derailment.

3. Derailment - (Video)
• Travel southwest to coords 51.5, 14.3 and click on the [object=240518].
• Travel north to coords 51.6, 12.0, turn left and continue on to coords 49.8, 12.6 where you will click on the [object=240517].
• Travel southeast to coords 56.7, 17.2, and turn in Derailment to [npc=90177], and accept The Train Gang.

4. The Train Gang - (Video)
• Plant 3 [npc=93199], on the train, at coords:
• 56.9, 16.9
• 56.9, 17.2
• 56.9, 17.4

• Click the [object=240518], on the ground, next to [npc=90177].
• Turn in the quest to Solog Roark, and accept Hook, Line, and... Sink Him!

5. Hook, Line, and... Sink Him! - (Video)
• Travel west to coords 56.6, 16.1 and click on the [object=241130].
• After you grappled to the upper level, enter the building in front of you and attack [npc=92191].
• Loot the corpse of [npc=92191] to retrieve [item=123867].
• Turn in the quest to Solog Roark, who is located outside this building at 50.6, 16.1, accepting Nothing Remains.

6. Nothing Remains - (Video)
• Use your [item=110560], turn this quest in to [npc=92219], accepting All Hands on Deck.

7. All Hands on Deck - (Video)
• Leave your garrison through the western exit (coords: 26.2, 48.6), and travel down to Eventide Bay at coords 27.5, 11.3.
• Turn in the quest to Solog Roark.

3
Silden+10via Wowhead (opens the original comment in a new tab)

Part of the Garrison Support questline.

Garrison Campaign: War Council
We Need a Shipwright
Derailment
Alliance: Derailment
Horde: Derailment
The Train Gang
Alliance: The Train Gang
Hook, Line, and... Sink Him!
Nothing Remains
Alliance: Nothing Remains
All Hands on Deck
Alliance: All Hands on Deck
Let's Get to Work
Alliance: Let's Get To Work
Shipbuilding
Alliance: Shipbuilding
Horde: Shipbuilding
Strange Tools
Alliance: Strange Tools
(no Horde equivalent)
Ship Shape
Alliance: Ship Shape
Horde: Ship Shape
The Invasion of Tanaan
Obstacle Course
Alliance: Obstacle Course
In, Through, and Beyond!
The Assault Base
Alliance: The Assault Base
Shipyard Report
Alliance: Shipyard Report
Naval Commander
Alliance: Naval Commander
Destroying the Competition
Upgrading The Fleet




Quest obtained from: King Varian Wrynn (in the Town Hall of your Garrison)
Head to Dungar Longdrink, your Flight Master, to get a flight to the Iron Docks.
Complete the quest with Exarch Naielle (52.57,9.85 Gorgrond)

Read all 20 on Wowhead ↗

Quest facts

LevelLevel 40
LocationGorgrond, Lunarfall
CategoryGarrison Campaign
Quest ID38257

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38257))

Description

The Iron Horde - or whatever Gul'dan is turning them into - has fallen back and fortified the entrance to Tanaan. A direct assault will take a heavy toll. However, the sea lanes are open. If we attack by both land and sea, Gul'dan's Horde will have no quarter. {name}, it's time to build a shipyard! We'll need to source local resources. Travel to the Iron Docks, where a small Alliance reclamation force is already waiting. Gather what equipment you can, and find us a shipwright capable of building a fleet!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Gorgrond Quest turn-in 1 mapped point
Gorgrond map showing where to go for We Need a ShipwrightTurn-in

In-game waypoint: /way #543 52.6 9.8

Lunarfall Objective area no plotted point

Coordinates

  • Turn-inGorgrond 52.6, 9.8/way #543 52.6 9.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Gorgrond map

Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Gorgrond:

  • Iron Docks, GorgrondAlliance and Horde · about 960 yards south-west
  • Everbloom Overlook, GorgrondAlliance and Horde · about 1,700 yards south-east
  • Skysea Ridge, GorgrondAlliance and Horde · about 1,800 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 7,100 yards south (on the Lunarfall map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money8 gold49 silver
Experience1,350 XP

Where this quest fits

Other storylines on the Gorgrond map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.