Don't do what I did and think "I'll just take my mole machine to Gorgrond and skip most of the flight." After going to the "Iron Docks" flight path I already had, I realized that that is NOT where you need to go, and I wasn't able to find a way to the new area on foot.
Even though the flight master in your garrison isn't highlighted like he is for the other zone's lead-in quests, he does offer the option to fly to the new Iron Docks area. So save yourself a bit of trouble and just go from there.
Quest
We Need a Shipwright
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Video Guide: https://www.youtube.com/watch?v=hk_Acy1H9Qg
1. Garrison Campaign: War Council - (Video)
• Speak with [npc=92219] in your garrison Town Hall and turn in the quest Garrison Campaign: War Council (which was auto-accepted after receiving your Tier 3 Garrison).
• Accept the quest We Need a Shipwright.2. We Need a Shipwright - (Video)
• Leave your Town Hall and speak with your Garrison flight master, [npc=81103].
• Select "I am needed urgently at the Iron Docks."
• Once you arrive, turn the quest in to [npc=90180] at coords 52.6, 9.8, and accept Derailment.3. Derailment - (Video)
• Travel southwest to coords 51.5, 14.3 and click on the [object=240518].
• Travel north to coords 51.6, 12.0, turn left and continue on to coords 49.8, 12.6 where you will click on the [object=240517].
• Travel southeast to coords 56.7, 17.2, and turn in Derailment to [npc=90177], and accept The Train Gang.4. The Train Gang - (Video)
• Plant 3 [npc=93199], on the train, at coords:
• 56.9, 16.9
• 56.9, 17.2
• 56.9, 17.4• Click the [object=240518], on the ground, next to [npc=90177].
• Turn in the quest to Solog Roark, and accept Hook, Line, and... Sink Him!5. Hook, Line, and... Sink Him! - (Video)
• Travel west to coords 56.6, 16.1 and click on the [object=241130].
• After you grappled to the upper level, enter the building in front of you and attack [npc=92191].
• Loot the corpse of [npc=92191] to retrieve [item=123867].
• Turn in the quest to Solog Roark, who is located outside this building at 50.6, 16.1, accepting Nothing Remains.6. Nothing Remains - (Video)
• Use your [item=110560], turn this quest in to [npc=92219], accepting All Hands on Deck.7. All Hands on Deck - (Video)
• Leave your garrison through the western exit (coords: 26.2, 48.6), and travel down to Eventide Bay at coords 27.5, 11.3.
• Turn in the quest to Solog Roark.
Part of the Garrison Support questline.
Garrison Campaign: War CouncilAlliance: Garrison Campaign: War CouncilHook, Line, and... Sink Him!Alliance: Hook, Line, and... Sink Him!Horde: Hook, Line, and... Sink Him!
Quest obtained from: King Varian Wrynn (in the Town Hall of your Garrison)
Head to Dungar Longdrink, your Flight Master, to get a flight to the Iron Docks.
Complete the quest with Exarch Naielle (52.57,9.85 Gorgrond)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38257))
Description
The Iron Horde - or whatever Gul'dan is turning them into - has fallen back and fortified the entrance to Tanaan. A direct assault will take a heavy toll. However, the sea lanes are open. If we attack by both land and sea, Gul'dan's Horde will have no quarter. {name}, it's time to build a shipyard! We'll need to source local resources. Travel to the Iron Docks, where a small Alliance reclamation force is already waiting. Gather what equipment you can, and find us a shipwright capable of building a fleet!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #543 52.6 9.8
Coordinates
- Turn-inGorgrond 52.6, 9.8
/way #543 52.6 9.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Gorgrond map
- Clearing the Docks about 10 yards
- We Need a Shipwright about 340 yards
- Hook, Line, and... Sink Him! about 410 yards
- Derailment about 520 yards
- The Train Gang about 530 yards
- These Look Familiar... about 1,640 yards
- Garrison Campaign: Crows In The Field about 1,810 yards
- Ambushing the Enemy about 1,810 yards
- Bladefury's Orders about 1,810 yards
- Zero Xuks Given about 2,240 yards
Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Gorgrond:
- Iron Docks, Gorgrond
- Everbloom Overlook, Gorgrond
- Skysea Ridge, Gorgrond
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 20 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Where this quest fits
Other storylines on the Gorgrond map
- In the Land of Giants
- Supporting Your Garrison
- Establish a Foothold
- We Need An Outpost
- Garrison Campaign
- The Iron Approach
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.