Head out of your garrison to the west, taking the path that winds past the lava streams and down to Solag. It's the same path you took up the hill initially after the Dark Portal event that kicked off WoD.
Quest
All Hands on Deck
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Part of the Garrison Support questline.
Garrison Campaign: War CouncilAlliance: Garrison Campaign: War CouncilHook, Line, and... Sink Him!Alliance: Hook, Line, and... Sink Him!Horde: Hook, Line, and... Sink Him!
Quest starts with Warchief Vol'jin at the town hall of your garrison.
You'll need 150 [currency=824] and 150 gold
Head down to the coast at Southwind Shore. There's a new path west of the garrison (near the pet area)
Quest ends with Solag Roark.
If you use immersion you'll have to disable it cause the prompt to use the 150g doesn't show up while it is enabled and you can't turn it in.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38574))
Requirements
Read from the Blizzard quest API.
What to do
Description
Let's put dis "Iron Shipwright" ta work, commander. If we ta take Tanaan from both land an' sea, we gonna need a shipyard. Work wit' Roark an' make it happen! He be surveyin' tha land along tha road west of Frostwall.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #525 41.5 69.9
Coordinates
- Turn-inFrostfire Ridge 41.5, 69.9
/way #525 41.5 69.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Frostfire Ridge map
- A Song of Frost and Fire about 20 yards
- Let's Get To Work about 50 yards
- Shipbuilding about 50 yards
- Ship Shape about 50 yards
- Upgrading The Fleet about 60 yards
- Naval Domination about 60 yards
- If At First You Fail, Try Again! about 60 yards
- A True Naval Commander about 60 yards
- Naval Commander about 100 yards
- Destroying the Competition about 100 yards
Quests whose map markers the client places closest to this one on Frostfire Ridge, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Frostfire Ridge:
- Frostwall Garrison, Frostfire Ridge
- Stonefang Outpost, Frostfire Ridge
- Darkspear's Edge, Frostfire Ridge
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Spell: Garrison ShipyardEstablishes a shipyard at your garrison, allowing you to build ships and run naval missions.
Other quests on the Frostfire Ridge map
Where this quest fits
After this quest
Taken from a quest that requires this one.
- Shipyard Report
Commander! We have received reports from the shipyard that things are getting serious. Can you head back to Frostwall and check in with Rolosh? Every ship we build gives us another advantage over Gul'dan's new Horde.
Other quests with this name
This one: Horde only · Level 40.
Also counted by In Pursuit of Gul'dan
Its criteria name 6 quests; others include:
Other storylines on the Frostfire Ridge map
- Thunder's Fall
- Foothold in a Savage Land
- On the Shadow's Trail
- Garrison Campaign
- Ga'nar's Vengeance
- Defense of Wor'gol
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- In Pursuit of Gul'dan: its criteria name 6 quests, this one included.