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Quest

Enforcing Fate

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
ufoozgur+67via Wowhead (opens the original comment in a new tab)

The quest will give you a potion to swap with the original one. If your bags are full, you will have "Inventory is full" message obviously. But the problem is you can still have the quest.

So nothing will happen when you click on the potion to swap and you will think it's bugged. But it's not.

Abandon the quest, empty your bags, retake the quest. Voila, it will work out!

3
Zaynah+7via Wowhead (opens the original comment in a new tab)

Gong is quite obvious at the bottom of the stairs, to the left.

Potion is on the other side, on the table at the bottom of the stairs, to the right.

Urn of Voices has to be placed on the ground in front of the Gong on the other side of the arch.
When placed, three hostile trolls will appear that need to be defeated, and the Urn of Voices needs to be adjusted. Click on the ground next to where the Urn of Voices was placed initially and you are done.

Read all 15 on Wowhead ↗

Quest facts

LevelLevel 10-60
Quest ID49495

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49495))

Requirements

Read from the Blizzard quest API.

What to do

StorylineOf Prophecies and Prophets, step 10 of 11
Rewards25g 74s, 8,150 XP

Description

Vol'jamba is busy consolidating his power. His Sight has shown him dat he will fight, and perhaps even dat he will die, and so he looks to all his tools to save himself. I will need you to be my hands, as he will come as soon as I show myself. You will undo all de preparations he has made for dis day. Do as I say and we will both find ourselves enjoying de king's favor.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 4 mapped points
Zuldazar map showing where to go for Enforcing FateTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #862 65.7 30.2

Coordinates

  • Turn-inZuldazar 65.7, 30.2/way #862 65.7 30.2
  • Objective areaZuldazar 65.9, 31.1/way #862 65.9 31.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Scaletrader Post, ZuldazarAlliance and Horde · about 430 yards east
  • The Sliver, ZuldazarHorde · about 640 yards south-west
  • Nesingwary's Gameland, ZuldazarAlliance and Horde · about 710 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards south
  • Objective areaabout 30 yards south-east
  • Objective areaabout 30 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationZandalari Empire +250

Reward details

Reputation: Zandalari Empire +250

The oldest empire of Azeroth, the Zandalari are powerful trolls who bargain with fearsome loa and whose navy is unmatched on the Great Sea.

Reputation group: Battle for Azeroth.

Other quests in Zuldazar that reward Zandalari Empire reputation: The Word of Zul (+75), Shakedown (+150), Punishment of Tal'aman (+250), Punishment of Tal'farrak (+250), Deterrent (+75), Rastakhan (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Of Prophecies and Prophets

Part 10 of 11.

Previous: Preparing for the Fall · Next: Plot Twist

  1. 1Trust of a King
  2. 2Tal'gurub
  3. 3Needs a Little Body
  4. 4The Urn of Voices
  5. 5Fuel for the Voodoo
  6. 6Arrogance of Vol'jamba
  7. 7Zul's Ethical Dilemma
  8. 8Zuvembi Brew
  9. 9Preparing for the Fall
  10. 10Enforcing Fate
  11. 11Plot Twist

Also part of: Unrest in Zuldazar (part 16 of 81).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Preparing for the FallZuldazar · Level 10-60

    <A large quantity of supplies are scattered throughout the temple grounds, much of it under heavy guard. The Jambani appear to be preparing for a siege or another significant event. Zul would likely think it wise to stymie their efforts.>

After this quest

Taken from the storyline's own step order.

  • Plot TwistZuldazar · Level 10-60

    It is time to end Vol'jamba. I want to make one thing clear. He can still kill you. Your fate, moreso than mine, hangs on your ability to fight dis former student of mine. He will bring masks, and voodoo, and he will do everything within his power to end you.

The storyline at a glance

Of Prophecies and Prophets has 11 steps, from Trust of a King to Plot Twist.

Maps its steps are placed on (steps per map): Zuldazar (11).

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.