Make sure you stand on the pad and a new button will appear with a grey hand. I had a pile of corpses and didn't see the pad or the hand for a while
Quest
A Mutual Exchange
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Where’s the Automa Hand?
It’s not it the usual places (like inventory and it’s not an icon in the Objectives section of the screen).
It’s a special action button in the lower middle of the screen - a gray metal hand. To see it, you have to stand on the glowing hexagon in front of the door to the Genesis Repository. On mouseover it doesn’t say Automa Hand, it just says “Activate”. Click to open the door.
Make sure your "Extra abilities" bar isn't hidden under your action bars like it seems to be for many after the UI revamp.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64950))
What to do
Description
It seems the other automa did not appreciate our appropriation of their colleague's hand. They have become hostile. Unfortunate, but we cannot allow this to impede our progress. The automa's hand should activate a console within the Genesis Repository. I believe it holds an object of great potential. After you acquire it, I will guide you to a place that may provide a means to reach the allies you left behind. Do we have an accord?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1970 31.2 51.3
Coordinates
- Turn-inZereth Mortis 31.2, 51.3
/way #1970 31.2 51.3 - Objective areaZereth Mortis 31.3, 56.3
/way #1970 31.3 56.3 - Objective areaZereth Mortis 31.8, 50.1
/way #1970 31.8 50.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- Further Research: Aealic about 140 yards
- Further Research: Dealic about 140 yards
- Further Research: Trebalim about 140 yards
- Hollow Efforts about 140 yards
- Step Into the Ring about 140 yards
- Portal Play about 140 yards
- Forcing the Cycle about 140 yards
- The Necessity Of Equipment about 140 yards
- Oracle, Heal Thyself about 170 yards
- Overgrown Story about 170 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Faith's Repose, Zereth Mortis
- Haven, Zereth Mortis
- Rondure Alcove
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Into the Unknown
Part 7 of 13.
Previous: For Research Purposes · Next: The Road to Haven
- 1Call of the Primus
- 2A Hasty Voyage
- 3Strangers in a Strange Land
- 4Long Lost Firim
- 5Give Me A Hand
- 6For Research Purposes
- 7A Mutual Exchange
- 8The Road to Haven
- 9Forging Connections
- 10Destroying the Destructors
- 11Defending Haven
- 12This Old Waystone
- 13The Forces Gather
Also part of: Patch Intro (part 6 of 40).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- For Research Purposes
I have taken pains not to disturb the automa during my time in Zereth Mortis, and so far they have paid little attention to me. It seems recent events have changed that. Again, let me be clear that I have no wish to harm the creations of the First Ones.
After this quest
Taken from the storyline's own step order.
- The Road to Haven
I did not expect to encounter a living mortal and a kyrian this day, but your assistance has been valuable. Before I begin my studies of this automa core, I will guide you to Haven, the settlement founded by my expedition upon our arrival.
The storyline at a glance
Into the Unknown has 13 steps, from Call of the Primus to The Forces Gather.
Maps its steps are placed on (steps per map): Zereth Mortis (11), Oribos (1), Oribos (1).
Steps of this storyline count toward:
Other storylines on the Zereth Mortis map
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- Crown of Wills
- A Means to an End
- Jiro to Hero
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.