Dominated Architect is impossible to solo, even with fully upgraded Pocopoc, as a rogue at ilvl240. Also borderline impossible to find anyone to help with this quest, as once completed, the area is phased, so anyone who has done it can't help anyone who's stuck. Ridiculous
Quest
Access Request
A World of Warcraft quest in Zereth Mortis. Facts and objectives from the current retail game data.
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Managed to solo (at the second attempt) as a fury warrior ilvl244. Pocopoc's Supportive Coroutine is a big help (50% heal every 30 seconds) and having more than one stun/interrupt is a godsend.
Guess I'll complete this next expac when I outgear it. Bad quest design again in ZM.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64766))
What to do
Description
The architect alone possesses the Restoration Matrix required for the restoration. The architect will restore the Protoform Repository. The mortal will gain access to the Chamber of Shaping and inform the architect of recent progress. The architect will restore the repository. Fulfillment of the task is imminent.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1970 61.2 37.6
Coordinates
- Turn-inZereth Mortis 61.2, 37.6
/way #1970 61.2 37.6 - Turn-inZereth Mortis 68.8, 29.7
/way #1970 68.8 29.7 - Objective areaZereth Mortis 66.1, 36.3
/way #1970 66.1 36.3 - Objective areaZereth Mortis 67.1, 39.3
/way #1970 67.1 39.3 - Objective areaZereth Mortis 61.3, 37.7
/way #1970 61.3 37.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zereth Mortis map
- One Half of the Equation about 290 yards
- Aggressive Excavation about 290 yards
- Keys To Victory about 300 yards
- Help From Beyond about 300 yards
- A Matter Of Motivation about 300 yards
- Oppress and Destroy about 300 yards
- Cleaving A Path about 370 yards
- Not Safe for Work about 380 yards
- Where There's a Pilgrim, There's a Way about 380 yards
- Dangerous State about 430 yards
Quests whose map markers the client places closest to this one on Zereth Mortis, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zereth Mortis:
- Pilgrim's Grace, Zereth Mortis
- Quintus Locus
- Sepulcher Overlook, Zereth Mortis
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Zereth Mortis map
Storyline
The Final Song
Part 7 of 9.
Previous: Maintenance Mode · Next: The Final Song
- 1Finding Tahli
- 2Selfless Preservation
- 3Junk's Not Dead
- 4Core Competency
- 5Revival of the Fittest
- 6Maintenance Mode
- 7Access Request
- 8The Final Song
- 9Judgment Call
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Maintenance Mode
The architect set forth these tasks: Stay safe. Restore the Protoform Repository when danger passes. The mortal knows the cyphers. The mortal will help with the tasks. Attuning of the energy terminals is required. Each terminal requires a codex. Invaders pilfered the necessary codices. Go.
After this quest
Taken from the storyline's own step order.
- The Final Song
Servitors do not possess the strength to restore the repositories. Nevertheless, the task must be completed. The mortal must stay close to protect the restoration process. Come.
The storyline at a glance
The Final Song has 9 steps, from Finding Tahli to Judgment Call.
Maps its steps are placed on (steps per map): Zereth Mortis (9).
Other storylines on the Zereth Mortis map
- Patch Intro
- Forging a New Path
- We Battle Onward
- Forming an Understanding
- Crown of Wills
- A Means to an End
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.