Quest
A Priest's End
A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59961))
Requirements
Read from the Blizzard quest API.
What to do
Description
You're a trained priest, right {name}? I have a grim request for you. I passed by some injured members of the first expedition. I did what I could... but they were too far gone. Can you perform a ritual to lay them to rest? Their spirits deserve to rest with honor.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Exile's Reach map
- A Priest's End same spot
- Resurrecting the Recruits same spot
- The Divine's Shield about 40 yards
- A Paladin's Service about 50 yards
- Freeing the Light about 100 yards
- Down with the Quilboar about 120 yards
- Re-sizing the Situation about 120 yards
- Quilboar Shadow Magic about 120 yards
- The Scout-o-Matic 5000 about 120 yards
- Ride of the Scientifically Enhanced Boar about 120 yards
Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Exile's Reach:
- Alliance Outpost, Exile's Reach Outpost
- Ogre Citadel, Exile's Reach Island
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Spell: Learn Resurrection
Storyline
The Missing Expedition
Part 35 of 68.
Previous: A Paladin's Service · Next: Resurrecting the Recruits
- 30A Mage's Knowledge
- 31The Best Way to Use Sheep
- 32A Monk's Focus
- 33One Last Spar
- 34A Paladin's Service
- 35A Priest's End
- 36Resurrecting the Recruits
- 37A Rogue's End
- 38The Deadliest of Poisons
- 39A Shaman's Duty
- 40A Warlock's Bargain
- 41A Warrior's End
Showing steps 30 to 41 of 68.
Also part of: A Dark Ritual (part 18 of 33).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Paladin's Service
While you were destroying that army of the undead, the ghost of a paladin approached me... and asked for you! They floated over to the ruins nearby. You should see what this ghost wants. I do not know much about the Light... but I know not to ignore a ghost.
After this quest
Taken from the storyline's own step order.
- Resurrecting the Recruits
Ya gotta cast Resurrection on dese recruits ta be savin' dem. Da necrotic magic of dis place be tuggin' at deir souls. Quickly, now!
The storyline at a glance
The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.
Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).
Other storylines on the Exile's Reach map
- To Darkmaul
- The Harpy Problem
- What Lurks Below
- Classical Learning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.