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Quest

A Paladin's Service

A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-10
Quest ID58923

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58923))

Requirements

ClassPaladin

Read from the Blizzard quest API.

What to do

StorylineThe Missing Expedition, step 35 of 70
Rewards40s, 1,750 XP

Description

I found something strange while using Lindie's Scout-o-Matic that you should probably know about. The ghost of a paladin appeared on the hill nearby. She looked straight at the Scout-o-Matic and asked for you. I don't understand a whole lot about paladins and the Light, but I think you may not want to ignore her.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in no plotted point

Nearby on the Exile's Reach map

Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Exile's Reach:

  • Alliance Outpost, Exile's Reach OutpostAlliance · about 160 yards west
  • Ogre Citadel, Exile's Reach IslandAlliance · about 1,400 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 180 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

The Missing Expedition

Part 35 of 70.

Previous: Hjalmar's Final Execution · Next: The Deadliest of Poisons

  1. 30The Rescue of Meredy Huntswell
  2. 31Harpy Culling
  3. 32Purge the Totems
  4. 33Message to Base
  5. 34Hjalmar's Final Execution
  6. 35A Paladin's Service
  7. 36The Deadliest of Poisons
  8. 37The Divine's Shield
  9. 38A Priest's End
  10. 39Resurrecting the Recruits
  11. 40A Warlock's Bargain
  12. 41A Shaman's Duty

Showing steps 30 to 41 of 70.

Also part of: Classical Learning (part 1 of 2), A Dark Ritual (part 9 of 35).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Hjalmar's Final ExecutionExile's Reach · Level 1-10

    You now wield my most powerful skill, young warrior. Now use it to finish me! These ogres trapped my spirit here long ago for daring to defy them. Only through a glorious death will I finally be allowed to rest. It is the only way I will see my brothers and sisters in the afterlife.

After this quest

Taken from the storyline's own step order.

  • The Deadliest of PoisonsExile's Reach · Level 1-10

    You've got the poison. Now it's time to take out that ogre. Gutgruk the Tough. He usually patrols around their citadel. Probably looking for your expedition as we speak! Poison your blades, then take that monster down.

The storyline at a glance

The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.

Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.