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Quest

A Shaman's Duty

A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Muse+4via Wowhead (opens the original comment in a new tab)

I am not sure if I missed something, but all the spirits around the ghost wolves are human as in Stormwind-looking human, not Kul'Tiran. I found this curious. Is this explained further in other class quests at this point, commentary on humans being inherently linked to the nastiness of necrotic energy, or ___? haha - I don't know... it just caught my attention.

2
LunarD3ATH+3via Wowhead (opens the original comment in a new tab)

One mildly interesting thing to note is that anytime the buff dispels for even a second, the spirits all randomize again. One second you've got a blood elf staring at you in the group and the next a tauren is standing in his spot.

And it does tend to dispel itself randomly for no reason, probably a phasing issue. Walking too far in one direction (even towards the quest goals) tends to do it for me.

1 more comment below ↓

Quest facts

LevelLevel 1-10
Quest ID59002

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59002))

Requirements

ClassShaman

Read from the Blizzard quest API.

What to do

StorylineThe Missing Expedition, step 41 of 70
Rewards40s, 3,550 XP

Description

Greetings, young one. Your companions cannot see me. Only you, for you have been trained in the ways of a shaman. The shadow energies of this island have ensnared my pack. I need your aid to free them. Gather veil blossoms from the surrounding area. Burn them on the campfire and breath deep of their smoke. Then you will be able to see my packmates and release them from their bonds.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in no plotted point

Getting there

Flight points closest to the quest’s turn-in marker on Exile's Reach:

  • Alliance Outpost, Exile's Reach OutpostAlliance · about 30 yards north
  • Ogre Citadel, Exile's Reach IslandAlliance · about 1,300 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards north
  • Objective areaabout 90 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money40 silver
Experience3,550 XP

Storyline

The Missing Expedition

Part 41 of 70.

Previous: A Warlock's Bargain · Next: A Monk's Focus

  1. 36The Deadliest of Poisons
  2. 37The Divine's Shield
  3. 38A Priest's End
  4. 39Resurrecting the Recruits
  5. 40A Warlock's Bargain
  6. 41A Shaman's Duty
  7. 42A Monk's Focus
  8. 43One Last Spar
  9. 44A Druid's Form
  10. 45A Mage's Knowledge
  11. 46The Best Way to Use Sheep
  12. 47A Hunter's Trap

Showing steps 36 to 47 of 70.

Also part of: Classical Learning (part 1 of 1), The Missing Expedition (part 39 of 68).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Warlock's BargainExile's Reach · Level 1-10

    While you were mowing down hordes of undead, I was scouting more of the area with Lindie's device. I saw what looked like a portal out near the bridge, along with the corpse of a warlock we thought was lost in the shipwreck. Think you can go investigate the area and try to close that portal?

After this quest

Taken from the storyline's own step order.

  • A Monk's FocusExile's Reach · Level 1-10

    You fought well against the harpies, but we all need to become stronger to face what lies ahead. The first step is to find a nice place to meditate and focus yourself. A monk is only as strong as they are focused. Come. I know of such a place.

The storyline at a glance

The Missing Expedition has 70 steps, from Warming Up to Aiding the Dragon Isles.

Maps its steps are placed on (steps per map): Exile's Reach (49), Stormwind City (16), The Great Sea (3), The Waking Shores (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.