To find Nisha follow the road to the left.
/way 46.25 33.15 NishaAllies in Anarchy quest video: https://www.youtube.com/watch?v=jNueTCpWBl8
This quest is part of the Vol'dun Storming the Spire questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo62Storming the Spire[npc=128694]Sanctuary of the Devotedhttps://youtu.be/vuPfsZbCxes63Storming the Spire[npc=137970]Bwoljin's Fallhttps://youtu.be/y7l9Q46oiUU661Storming the Spire [currency=1560][npc=135090]Crater of Conquerorshttps://youtu.be/Y7YRZOqnj-U672Storming the Spire[npc=135090]Crater of Conquerorshttps://youtu.be/qBeq0PffjC0682Storming the Spire[npc=135090]Crater of Conquerorshttps://youtu.be/MHEpbqAcPok691Storming the Spire[npc=135172]Vorrik's Sanctumhttps://youtu.be/_NSeh5DuCVI702Storming the Spire[npc=135172]Vorrik's Sanctumhttps://youtu.be/i2WYYWulL-s731Storming the Spire[npc=135111]Skycallers' Spirehttps://youtu.be/ZWkIC2RiLKE742Storming the Spire[npc=135111]Skycallers' Spirehttps://youtu.be/RHvVA05KME075Storming the Spire[npc=138411]Skycallers' Spirehttps://youtu.be/BUl6DBsODTYId column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Allies in Anarchy
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49664))
Requirements
Read from the Blizzard quest API.
What to do
Description
Even after all these years, I can feel the ancient power of Sethraliss in this place. My loa endures. Our task ahead is great and I will need a clear, focused mind to accomplish it. Allow me a few moments to meditate here, like I did in ages past. In the meantime, you should help the vulpera stir up trouble however you can. They seem to know you, and a large enough disturbance will distract the Faithless from our mission. Meet me back here when you're done and we'll proceed together.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 46.3 33.1
Coordinates
- Turn-inVol'dun 46.3, 33.1
/way #864 46.3 33.1 - Objective areaVol'dun 48.0, 36.4
/way #864 48.0 36.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Tattered Note about 200 yards
- The Little Ones about 200 yards
- Free Ride about 200 yards
- Sun-Speckled Dunes about 260 yards
- The Shrine of the Sands about 260 yards
- Beaten But Not Broken about 290 yards
- Forced Grounding about 290 yards
- Siphoning Souls about 590 yards
- They've Got Golems about 590 yards
- Zandalari Treasure Trove about 600 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Vorrik's Sanctum, Vol'dun
- Vulpera Hideaway, Vol'dun
- Tortaka Refuge, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Storming the Spire
Part 3 of 13.
Previous: Infiltrating the Empire · Next: Ready to Riot
- 1The Missing Key
- 2Infiltrating the Empire
- 3Allies in Anarchy
- 4Ready to Riot
- 5Make Them Fear Us
- 6Crater Conquered
- 7Diplomacy and Dominance
- 8Don't Drop It... Yet
- 9Vengeance From Above
- 10Infuriating the Emperor
- 11Relics of Sethraliss
- 12The Fall of Emperor Korthek
- 13Sanctuary Under Siege
Also part of: Dunes of Vol'dun (part 50 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Infiltrating the Empire
The heart of the Faithless empire rests just beyond this ridge. We will need to move swiftly and quietly to avoid detection once inside. Thankfully, my former dwelling is nearby. I know a passage that should allow us to advance into the fortress with minimal resistance.
After this quest
Taken from the storyline's own step order.
- Ready to Riot
Do you remember how we met, <name>? You were trapped in a Faithless cage, just like the ones in the crater below. Together, we slaughtered Faithless and earned your freedom in blood. The vulpera trapped in shackles below can do the same. They just need to be given the chance.
The storyline at a glance
Storming the Spire has 13 steps, from The Missing Key to Sanctuary Under Siege.
Maps its steps are placed on (steps per map): Vol'dun (13).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.