If you get dismounted and don't want to battle on foot, you can find Shraubendre again at /way 61.63 65.43.
Quest
Flight Training 103
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Choosing the Skyriding option removed abilities for me. I abandoned the quest and retook it with choosing the second option, it gave me the abilities back and was able to complete the quest with no problems.
Don't bother with the Skyriding option. Just have Shraubendre fly for you so you don't have to mess around with bugs that waste your time.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(81913))
What to do
Description
These recruits seem tae be up for a challenge. Let's find them somethin' with a little bite! I saw a poor giant just off shore bein' pestered by a swarm of flying devils. Let's see if these rooks can shoot the wings off 'em an' provide some relief. You and Shraubendre are settin' a good example for the rest. Keep it up!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 76.0 39.9
Coordinates
- Turn-inIsle of Dorn 76.0, 39.9
/way #2248 76.0 39.9 - Objective area (centre of the marked area)Isle of Dorn 69.0, 72.1
/way #2248 69.0 72.1 - Objective areaIsle of Dorn 61.8, 65.5
/way #2248 61.8 65.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Poking the Spider Nest about 170 yards
- To the Meadery about 190 yards
- Lay the Trap about 190 yards
- Evacuation Area about 200 yards
- Bring the Thunder about 240 yards
- Hot Wax about 360 yards
- Mite Not Right about 360 yards
- Beebiter about 360 yards
- Hot Pollenate-o about 360 yards
- New Home, New Candle! about 360 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Durgaz Cabin, Isle of Dorn
- Rambleshire, Isle of Dorn
- Dornogal, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 19 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 19 on Wowhead.
Storyline
Ties That Bind
Part 14 of 17.
Max level chapter1 for zone 1
Previous: Flight Training 102 · Next: Paying Respects
- 6Rook Rally
- 7Ground Pounders
- 8Goldbricking
- 9Metal and Stone
- 10Home to Roost
- 11Strays
- 12Flight Training 101
- 13Flight Training 102
- 14Flight Training 103
- 15Paying Respects
- 16The Edicts
- 17Titanic Failsafe
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Flight Training 102
Dunnae think I had nae noticed those rooks spittin' lightnin'. Sure beats tossin' hammers. But it won't mean nothin' if the Stormriders can't hit what they're fightin'. Let's test their aim. Got some gnomish contraptions here that'll project easy targets for practice.
After this quest
Taken from the storyline's own step order.
- Paying Respects
Please excuse my absence. It was never my intention to turn my back on the Stormriders, then or now. But I needed to come here and pay my respects to Baelgrim. Unfortunately, these blasted nerubians are still lingering. I think they're searching for something, but I don't know what.
The storyline at a glance
Ties That Bind has 17 steps, from After the Storm to Titanic Failsafe.
Maps its steps are placed on (steps per map): Isle of Dorn (17).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.