If you don't see the quest, feed some mana to Oculeth. He won't offer it when hungry.
Quest
Bring Home the Beacon
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You can just repeadetly use the Questitem and stand at one spot if you dont want to be bothered running around and get detected.
Go through Waining crescent portal, all three areas near it. Use [item=140257] 9-10 times to survey 100/100 points.
Evermoon commons are around 49 75 spot, north from Bazaar.
Evermoon Bazaar located east from Waining crescent portal, around 50 76 spot, cross the bridge to reach it.
Siren's Vigil located south east from portal, where pier is, around 51 83 spotTomTom:
/way Suramar 49 75 Evermoon commons
/way Suramar 50 76 Evermoon Bazaar
/way Suramar 51 83 Siren's Vigil
Bring Home the Beacon — https://www.youtube.com/watch?v=tL7JD55BHrwThis quest is a part of A Change of Seasons quest chain needed for Good Suramaritan achievement. Full list is under the spoiler
Spoiler
A Change of Seasons quest chain:
_https://www.youtube.com/watch?v=rPAE8HQvek0https://www.youtube.com/watch?v=hKv59el7ywwhttps://www.youtube.com/watch?v=u1Vl97TevpEhttps://www.youtube.com/watch?v=GxXryTvOrqAhttps://www.youtube.com/watch?v=tL7JD55BHrwhttps://www.youtube.com/watch?v=C7b8TORAX1shttps://www.youtube.com/watch?v=H0JfZr9YsZo
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43565))
What to do
Description
The conduit we need is in the Arcway, and security in the Arcway has doubled since your last visit. Our only reasonable option is to teleport your strike team directly in. This is a long-range teleport to a non-anchored destination. In other words, it will be hard. Take this beacon and survey the commons in Suramar City, then return the beacon to me so I can analyze the results. This will help me teleport you as close as possible to the conduit!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 36.3 44.9
Coordinates
- Turn-inSuramar 36.3, 44.9
/way #680 36.3 44.9 - Objective area (centre of the marked area)Suramar 48.4, 72.3
/way #680 48.4 72.3 - Objective area (centre of the marked area)Suramar 49.0, 77.5
/way #680 49.0 77.5 - Objective area (centre of the marked area)Suramar 50.4, 85.3
/way #680 50.4 85.3 - Objective areaSuramar 36.5, 46.8
/way #680 36.5 46.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Experimental Instability about 20 yards
- I'll Just Leave This Here about 20 yards
- Silence in the City about 20 yards
- Survey the City about 20 yards
- Sign of the Dusk Lily about 40 yards
- Visitor in Shal'Aran about 40 yards
- The Felsoul Experiments about 40 yards
- Those Scrying Eyes about 40 yards
- One Day at a Time about 40 yards
- Continuing the Cure about 40 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Meredil, Suramar
- Irongrove Retreat, Suramar
- Obsidian Overlook, Highmountain
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
“Handed down for generations, this coin holds lingering knowledge from all its previous holders.”
Reputation: The Nightfallen +100
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A Change of Seasons
Part 5 of 8.
Previous: Flow Control · Next: All In
- 1A Change of Seasons
- 2Giving It All We've Got
- 3Ephemeral Manastorm Projector
- 4Flow Control
- 5Bring Home the Beacon
- 6All In
- 7Arcan'dor, Gift of the Ancient Magi
- 8Arluin's Request
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Flow Control
If all goes as planned, the manastorm will cause the leyline to flare up, sending a great surge of energy through the arcway. In order for the surge to reach Shal'Aran, we must seal off any outlets along the way.
After this quest
Taken from the storyline's own step order.
- All In
It is time to put our plan into action. Oculeth will send you, Arluin and myself into the Arcway, where we shall trigger a manastorm in the Nightflow Conduit. Valtrois will stay here and prepare Shal'Aran for a massive jolt of arcane power - hopefully enough to satisfy the arcan'dor. <name>...
The storyline at a glance
A Change of Seasons has 8 steps, from A Change of Seasons to Arluin's Request.
Maps its steps are placed on (steps per map): Suramar (8).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.