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Quest

In Deep

A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
Quest ID54015

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54015))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineAzshara's Trap, step 7 of 11
Rewards2g 34s, 850 XP

Description

I can keep this barrier up here for a time after our departure, but we cannot remain here. These soldiers will not be safe for long. We must go deeper into this place to seek a more defensible position.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazjatar Quest turn-in 2 mapped points
Nazjatar map showing where to go for In DeepTurn-inObjective area

In-game waypoint: /way #1355 38.4 76.5

Coordinates

  • Turn-inNazjatar 38.4, 76.5/way #1355 38.4 76.5
  • Objective areaNazjatar 42.0, 80.7/way #1355 42.0 80.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazjatar map

Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Nazjatar:

  • Wreck of the Hungry Riverbeast, NazjatarHorde · about 190 yards south-west
  • Newhome, NazjatarHorde · about 540 yards north-east
  • Ashen Strand, NazjatarHorde · about 1,100 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold34 silver
Experience850 XP

Storyline

Azshara's Trap

Part 7 of 11.

Previous: Disruption of Power · Next: Up Against It

  1. 1Upheaval
  2. 2Descent
  3. 3The First Arcanist
  4. 4Dark Tides
  5. 5Fortunate Souls
  6. 6Disruption of Power
  7. 7In Deep
  8. 8Up Against It
  9. 9Stay Low, Stay Fast!
  10. 10A Way Home
  11. 11Scouting the Palace

Also part of: Welcome to Nazjatar (part 8 of 47).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Disruption of PowerNazjatar · Level 50

    The naga tap into the power within nearby ley lines and have found a way to harness it. Destroy their devices before they can put that power to use against us.

After this quest

Taken from the storyline's own step order.

  • Up Against ItNazjatar · Level 50

    I don't like the sound of that... It sounds like an army! We need to investigate. Try not to draw too much attention as we take a look. If there's an army down there, we'll need to move quickly to find refuge.

Other quests with this name

This one: Horde only · Nazjatar · Level 50.

  • In DeepAlliance only · Nazjatar · Level 50

The storyline at a glance

Azshara's Trap has 11 steps, from Upheaval to Scouting the Palace.

Maps its steps are placed on (steps per map): Nazjatar (11).

Steps of this storyline count toward:

Other storylines on the Nazjatar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.