Quest
Informing the Horde
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52023))
Requirements
Read from the Blizzard quest API.
What to do
Description
General Jakra'zet has been defeated, but his plan to summon Mythrax succeeded despite our best efforts. Were it not for the mercy of Sethraliss, I doubt we would have made it out of Atul'Aman alive. We must inform our allies of what has transpired in Vol'dun. I'll speak with princess Talanji myself. You should go and speak with the Horde. We need all the help we can get now. I'm sure our paths will cross again, {name}. It was an honor fighting with you.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inZuldazar 57.8, 44.4
/way #862 57.8 44.4 - Objective areaVol'dun 27.1, 52.6
/way #864 27.1 52.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The Prophet's Ploy same spot
- Zanchuli Disbanded same spot
- Halting the Empire's Fall same spot
- Zuldazar same spot
- Trust of a King about 20 yards
- Zandalar Forever! about 20 yards
- False Prophecies about 20 yards
- The Bargain is Struck about 20 yards
- Royal Report about 20 yards
- Rastakhan about 60 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- The Great Seal
- The Sliver, Zuldazar
- Temple of the Prophet, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Dunes of Vol'dun
Part 65 of 66.
Previous: Informing the Horde · Next: Informing the Horde
- 55Don't Drop It... Yet
- 56Vengeance From Above
- 57Infuriating the Emperor
- 58Relics of Sethraliss
- 59The Fall of Emperor Korthek
- 60Sanctuary Under Siege
- 61Atul'Aman
- 62The Abandoned Passage
- 63Defeat Jakra'zet
- 64Informing the Horde
- 65Informing the Horde
- 66Informing the Horde
Showing steps 55 to 66 of 66.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Defeat Jakra'zet
Jakra'zet is summoning Mythrax the Unraveler! We cannot allow the ritual to continue. Jakra'zet must be stopped before it's too late! Lead the way, <name>. We'll be right behind you. Let's go!
The storyline at a glance
Dunes of Vol'dun has 66 steps, from Vol'dun to Informing the Horde.
Maps its steps are placed on (steps per map): Vol'dun (60), Zuldazar (5), Dazar'alor (1).
Steps of this storyline count toward:
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

