This quest was also bugged for me, I couldn't talk to the NPC to start the ritual, however someone in the area said if you go turn on warmode in Silvermoon and come back, it works, and sure enough that fixed it. So if this quest isn't working for you, something worth trying
Quest
Survive
A World of Warcraft quest in Eversong Woods. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
As of today (18th January 2026) same issue and same fix worked.
As of today (20th January) same
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86892))
What to do
Description
Our retreat to safer ground has not gone unnoticed. The rutaani mark us at every turn, and now they mean to cross the river. We have to buy Rommath and the Magisters as much time as we can. If we fail here, the whole of Eversong could be lost. Stand tall. Do not falter. And do your best not to die.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2395 58.6 57.3
Coordinates
- Turn-inEversong Woods 58.6, 57.3
/way #2395 58.6 57.3 - Objective areaEversong Woods 58.7, 57.4
/way #2395 58.7 57.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Eversong Woods map
- Premonition about 390 yards
- Calling in the Cavalry about 460 yards
- Dawnstar Defense about 460 yards
- And Then They Came about 460 yards
- What's Left about 500 yards
- Choking Tendrils about 500 yards
- The Shadowed Spire about 520 yards
- The Void Reveals about 520 yards
- Following the Root about 560 yards
- Gods Before Us about 560 yards
Quests whose map markers the client places closest to this one on Eversong Woods, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Eversong Woods:
- Tranquillien, Eversong Woods
- Fairbreeze Village, Eversong Woods
- Witherbark Bluffs, Zul'Aman
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
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Other quests on the Eversong Woods map
Storyline
Emergence
Part 6 of 10.
Previous: A Last Resort · Next: The Gift of Aln'hara
- 1The Frenzied March
- 2Cull and Burn
- 3Stem the Tides
- 4Expeditious Retreat
- 5A Last Resort
- 6Survive
- 7The Gift of Aln'hara
- 8Light Finds a Way
- 9Quelling the Frenzy
- 10Rise of the Haranir
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Last Resort
With our ground forces pulled back, our position will be overwhelmed in a matter of minutes. It's time to execute our gambit. Rommath and the Magisters have provided us a mana gem that can be used to overload Lash'ra's runestones. Take it, and infuse the stones with the mana contained therein.
After this quest
Taken from the storyline's own step order.
- The Gift of Aln'hara
Ruia has always been a zealous advocate, but this behavior is beyond the pale. The Lightbloom must be affecting him, driving him to these dangerous lengths. But we do not have to be like him. This forest need not fall to the bloom like Shaladrassil's roots did.
The storyline at a glance
Emergence has 10 steps, from The Frenzied March to Rise of the Haranir.
Maps its steps are placed on (steps per map): Eversong Woods (9), Silvermoon City (1).
Steps of this storyline count toward:
Other storylines on the Eversong Woods map
- Prey
- Saltheril's Haven
- Shadowfall
- Far Striding
- Ripple Effects
- Paladin Rescue
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Eversong Woods.