This quest line has such a sad, but fantastic story. One of the few quests I actually take the time to read what the NPC's are saying, haha.
Quest
Mor'Ladim
A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.
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He's above the ground, wondering around.
DO NOT go under the ground and start cleaning to get to him (
i did)I solo it with my rogue easy.
Mor'Ladim's story is pretty depressing... goes off to war and returns home to find that his whole family is dead. :(
Anyway, though the quest suggests 3 people it can easily be soloed by (I think) any class - at least, I could as a priest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26795))
Requirements
Read from the Blizzard quest API.
What to do
Description
From what my scouts tell me, Mor'Ladim wanders throughout Duskwood, following a strange and meandering path through the cemetery. We buried him out past the house on the hill, you know where that is? There isn't anything I can do to help you, but I wish you good luck.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #47 73.5 46.9
Coordinates
- Turn-inDuskwood 73.5, 46.9
/way #47 73.5 46.9 - Objective areaDuskwood 18.3, 37.7
/way #47 18.3 37.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Duskwood map
- Field Reports same spot
- Damned Intruders same spot
- Cloak and Dagger about 30 yards
- Honor the Flame about 140 yards
- Ulthalesh, the Deadwind Harvester about 220 yards
- A Foe of the Dark about 220 yards
- Apocalypse about 220 yards
- The Scythe of Elune about 700 yards
- Waking a Dreamer about 750 yards
- Cry to the Moon about 760 yards
Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Duskwood:
- Darkshire, Duskwood
- Eastvale Logging Camp, Elwynn
- Rebel Camp, Stranglethorn Vale
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Stormwind +150
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Duskwood that reward Stormwind reputation: Vulgar Vul'Gol (+250), Wolves at Our Heels (+250), Seasoned Wolf Kabobs (+250), Dusky Crab Cakes (+250), The Night Watch (+250), The Legend of Stalvan (+25).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Duskwood
Part 40 of 42.
Previous: Morgan Ladimore · Next: The Daughter Who Lived
- 31Cry For The Moon
- 32The Fate of Morbent Fel
- 33The Lurking Lich
- 34Guided by the Light
- 35The Halls of the Dead
- 36Buried Below
- 37Morbent's Bane
- 38The Weathered Grave
- 39Morgan Ladimore
- 40Mor'Ladim
- 41The Daughter Who Lived
- 42A Daughter's Love
Showing steps 31 to 42 of 42.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Morgan Ladimore
<He searches through the shelves and comes up with a leatherbound book.> If you would like to know more, you might ask Althea, she's been the one to handle the... trouble... with him of late.
After this quest
Taken from the storyline's own step order.
- The Daughter Who Lived
I should have told you this earlier... How do I put this... Morgan may have believed that his family was all dead, but, in fact, his daughter Sarah Ladimore is now a Watcher. She's always been troubled by the... circumstances... surrounding her father's death.
The storyline at a glance
Duskwood has 42 steps, from Worgen in the Woods to A Daughter's Love.
Maps its steps are placed on (steps per map): Duskwood (42).
Steps of this storyline count toward:
Other storylines on the Duskwood map
- Worgen Heritage Armor
- Fulfilling the Prophecy II
- The Scythe of Elune
- The Kingslayers
- An Uncertain Fate
- Elwynn Forest
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Duskwood.