Sadly, it appears that you don't get a special quest instance of the Maw for this quest, as you did with some of the other story quests that took place in the maw. Unfortunately, I already did all my dailies and rares in the Maw and had Eye of the Jailer 5, which led to me not being able to do this quest today.
Edit how I did it with Spoiler:
Spoiler
I just cheesed it, but it wasn't fun.
Run outside, autoattacked a mob someone was fighting, bursted my Assassin with one cooldown.
Watch the roleplay while sweating nervously at my growing debuff stacks.
After reaching first Tyrande, I had to hearthstone out, since I was at 10 stacks and combat started.
Go back in, run as fast as I could to Tyrande again, used my cooldowns to burst the imposter.
Managed to get to the next Tyrande at exactly 10 stacks, watched the roleplay, hoping for no further shenanigans, and hearthstoned to Dalaran.
Finally able to turn the quest in at Ve'nari's Refuge.
Thank god the next part was in Thorghast...
Quest
On the Trail
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I spent forever trying to find the guy to turn the quest into. So in case you're having the same problem, they aren't down in the area where you do the quest, they are up above on a bridge.
OOOOH. You're not "following a trail", you're actually looking for an NPC that's not in the blue area! She's outside the blue area and over a hill, so you can't see here from the blue area. Great job, modern wow team!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60508))
What to do
Description
In my visions, I witnessed Tyrande cutting through an endless storm of malevolent, nightmarish beings. Up ahead... is that...? Yes. I believe it is the very place I saw. Come. It may hold a clue as to where my mother has gone.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1543 30.1 36.4
Coordinates
- Turn-inThe Maw 30.1, 36.4
/way #1543 30.1 36.4 - Objective areaThe Maw 36.2, 48.0
/way #1543 36.2 48.0 - Objective area (centre of the marked area)The Maw 32.6, 44.5
/way #1543 32.6 44.5 - Objective areaThe Maw 44.4, 41.2
/way #1543 44.4 41.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- The Long Vigil about 140 yards
- Repent of the Highborne about 140 yards
- Determination about 210 yards
- Excising the Incursion about 220 yards
- To Cleanse Shadow's Stain about 220 yards
- Here Goes Something about 220 yards
- Torment for the Taking about 300 yards
- Misery's Company about 330 yards
- Acquisition: Blazing Ingots about 380 yards
- Acquisition: Crystallized Stygia about 380 yards
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Maw:
- Progenitor Console
- Ve'nari's Refuge
- Keeper's Respite
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Storyline
Daughter of the Night Warrior
Part 4 of 7.
Previous: Into the Maw · Next: The Sea of Souls
- 1Daughter of the Night Warrior
- 2Daughter of the Night Warrior
- 3Into the Maw
- 4On the Trail
- 5The Sea of Souls
- 6The Recovery of Tyrande Whisperwind
- 7Their New Home
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Into the Maw
I have not seen Tyrande since she departed for Icecrown... but I see her in my dreams. She stalks a nightmarish landscape, brimming with the might of the Night Warrior. Such power is too much for any mortal to bear for long. I shudder to think of the toll it has taken on my minn'do.
After this quest
Taken from the storyline's own step order.
- The Sea of Souls
Some force here seeks to keep us from finding Tyrande. The trail of bodies seems to go into this... stream of souls. I suggest we split up. I will follow along the bank of the river. You enter its current and follow the trail. Should you need me, I will be close at hand.
The storyline at a glance
Daughter of the Night Warrior has 7 steps, from Daughter of the Night Warrior to Their New Home.
Maps its steps are placed on (steps per map): The Maw (4), Oribos (2), Ardenweald (1).
Steps of this storyline count toward:
Other storylines on The Maw map
- Patch Campaign
- Patch Intro
- Paths Forward
- An Army of Bone and Steel
- Focusing the Eye
- Torghast
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.