As of patch 9.0.1 launch, dude hits like a truck and has way too much health.
Quest
Quakefist
A World of Warcraft quest in Lunarfall. Facts and objectives from the current retail game data.
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from Baros Alexston (or the Alliance banner), if you turn and look just a bit east of due south, you can see the cave entrance in the base of a tree at the foot of the big hill.
or.. it is slightly west of due south from the Lunerfall Matriarch.
You can find Quakefist inside a cave. Entrance is under a big tree that is next to a hill.
EDIT: Currently during WoD launch, he spawns outside of the cave (thnx Kepty and Brearia)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34585))
Requirements
Read from the Blizzard quest API.
What to do
Description
I'm getting reports of a giant in the forest. A few of the Karabor peacekeepers have followed it to a cave. In all honesty I don't think any of our troops are willing to engage the beast. Maybe you could investigate? I'm sure the peacekeepers would appreciate the help.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Lunarfall map
- Where There Is Smoke... about 20 yards
- Azuka Bladefury about 20 yards
- Garrison Campaign: Every Rose Has Its Thorn about 20 yards
- Garrison Campaign: War Council about 20 yards
- Nothing Remains about 20 yards
- A Stolen Heart about 30 yards
- Primal Fury about 30 yards
- Out of the Shadows about 30 yards
- Plans of War about 30 yards
- Intercepting the Orders about 30 yards
Quests whose map markers the client places closest to this one on Lunarfall, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Lunarfall:
- Lunarfall (Alliance), Shadowmoon Valley
- Anchorite's Sojourn, Talador
- Exile's Rise, Shadowmoon Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Spell: Abilities Fully UnlockedUnlocks all class abilities not previously unlocked. You're ready for the full experience. Good Luck!
Reward details
Reputation: Council of Exarchs +250
Under the leadership of five powerful exarchs, the draenei of Draenor have prospered in a savage world.
Reputation group: Warlords of Draenor.
Other quests in Shadowmoon Valley that reward Council of Exarchs reputation: The Fate of Karabor (+250), Think of the Children! (+250), Into Twilight (+75), A Hero's Welcome (+250), The Clarity Elixir (+250), A Grandmother's Remedy (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Foothold in a Savage Land
Part 4 of 12.
Previous: Looking for Lumber · Next: Establish Your Garrison
- 1Finding a Foothold
- 2For the Alliance!
- 3Looking for Lumber
- 4Quakefist
- 5Establish Your Garrison
- 6Build Your Barracks
- 7Ravenous Ravens
- 8Qiana Moonshadow
- 9Delegating on Draenor
- 10Ship Salvage
- 11Pale Moonlight
- 12Keeping it Together
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Looking for Lumber
Some of the trees around here look small enough that the workers should be able to down them in no time. We can leave the hard labor to Shelly's men, but if you'd be willing to mark the trees for them to start with, we should be able to get this operation rolling much faster.
After this quest
Taken from the storyline's own step order.
- Establish Your Garrison
I'm impressed with how quickly you have pulled this group together, commander. I think it's time we start putting up some walls and establishing a firm perimeter around our base.
The storyline at a glance
Foothold in a Savage Land has 12 steps, from Finding a Foothold to Keeping it Together.
Maps its steps are placed on (steps per map): Lunarfall (12).
Steps of this storyline count toward:
Other storylines on the Lunarfall map
- Garrison Campaign
- Ending the Gloom
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.