If you kill the shadow creature and you cannot turn in because the prophet isn't there, don't worry!
Leave the area and come back to the lower level, where you fought the creature.
The prophet will spawn, and you will be able to turn in your quest!Happy Leveling! :)
Quest
Shadows Awaken
A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest is HIGHLY pivotal for both crafting and building your garrison. Here's why:
The reward you get from this quest will contain items that start quests for both of your primary trade skills, no matter which two you know.
I can't say if you already need to be max skill or not - I was at 600 in both(based on Fluclo's comment, max skill not required). I'm assuming all of these work the same way, but my trades were tailoring and enchanting. Each one had a short quest chain (go see an NPC, do 1 or 2 kill/drop quests, return to NPC) which ends with them increasing your maximum skill to 700. For tailoring I was taught several new patterns. For enchanting I was not (probably just not in-beta yet).But there's more. You also get the garrison blueprint for the corresponding small buildings (there is one for every primary trade skill). When you get back to your garrison, you can build one of the two you have just learned. It takes one hour to complete, and when that is done, your architect will give you the quest to raise your garrison to tier two, which allows you to build more buildings.
So this one quest accomplishes far more than any other in the early game.
Looting [npc=75043] will provide you with a quest starter depending on the professions you have.
For Alchemy, you loot [item=113103] which starts the quest The Mysterious Flask
For Blacksmithing, you loot [item=115343] which starts the quest The Strength of Iron
For Enchanting, you loot [item=115281] which starts the quest Enchanted Highmaul Bracer
For Engineering, you loot [item=115278] which starts the quest Transponder 047-B
For Inscription, you loot [item=114984] which starts the quest A Mysterious Satchel
For Jewelcrafting, you loot [item=115507] which starts the quest A Power Lost
For Leatherworking, you loot [item=114877] which starts the quest A Call for Huntsman
For Tailoring, you loot [item=114972] which starts the quest The Cryptic Tome of TailoringThere is no minimum skill level, if you have the profession, you will have the item drop.
If you have two professions from the list above, then both items will drop.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34019))
Requirements
Read from the Blizzard quest API.
What to do
Description
We've managed to pin Ner'zhul inside the Observatory, but he's taken many down with him. He has taken Yrel's sister, Samaara. I am needed to hold the line here. Please, do whatever you can to save her, hero.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #539 49.4 37.1
Coordinates
- Turn-inShadowmoon Valley 49.4, 37.1
/way #539 49.4 37.1 - Objective areaShadowmoon Valley 49.4, 37.0
/way #539 49.4 37.0 - Objective areaShadowmoon Valley 49.1, 38.5
/way #539 49.1 38.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Shadowmoon Valley map
- The Great Salvation about 210 yards
- The Dark Side of the Moon about 210 yards
- The Defense of Karabor about 210 yards
- On the Offensive about 210 yards
- Harbingers of the Void about 210 yards
- Across the Stars about 210 yards
- Darkness Falls about 450 yards
- Honor the Flame about 460 yards
- Circle the Wagon about 480 yards
- Migrant Workers about 490 yards
Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Shadowmoon Valley:
- Embaari Village, Shadowmoon Valley
- Exile's Rise, Shadowmoon Valley
- Elodor (Alliance), Shadowmoon Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 35 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 35 on Wowhead.
Choose one of these rewards:
Garrison Resourcesx 100
Other quests on the Shadowmoon Valley map
Reward details
Pick one of these
Reputation: Council of Exarchs +250
Under the leadership of five powerful exarchs, the draenei of Draenor have prospered in a savage world.
Reputation group: Warlords of Draenor.
Other quests in Shadowmoon Valley that reward Council of Exarchs reputation: The Fate of Karabor (+250), Think of the Children! (+250), Into Twilight (+75), A Hero's Welcome (+250), The Clarity Elixir (+250), A Grandmother's Remedy (+250).
Currency: Garrison Resources x 100
Earn resources to build-up and expand your garrison.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Shadows Awaken
Part 6 of 6.
Previous: Closing the Door
- 1Think of the Children!
- 2A Hero's Welcome
- 3Dark Enemies
- 4In Need of a Hero
- 5Closing the Door
- 6Shadows Awaken
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Closing the Door
The Shadowmoon orcs are using portals to bring in reinforcements and smuggle away draenei captives. If we are to have any hope of retaking the village, we must destroy the portals at once. The only way to do this is to kill the portalmasters who keep the rifts open.
Also counted by As I Walk Through the Valley of the Shadow of Moon
Its criteria name 8 quests; others include:
- The Defense of Karabor
- Game of Thorns
- The Dark Side of the Moon
- Delegating on Draenor
- The Traitor's True Name
- Gestating Genesaur
The storyline at a glance
Shadows Awaken has 6 steps, from Think of the Children! to Shadows Awaken.
Maps its steps are placed on (steps per map): Shadowmoon Valley (6).
Other storylines on the Shadowmoon Valley map
- The Exarch Council
- The Light of Karabor
- On the Shadow's Trail
- Garrison Campaign
- The Dark Side of the Moon
- Botani In Bloom
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- As I Walk Through the Valley of the Shadow of Moon: its criteria name 8 quests, this one included. Unlock: "Treasure Map: Shadowmoon Valley".