To find quest mob [npc=133841] you have to travel to 28.8 19.0 spot.
He's at the northern part of camp, so slay his guards along the way.
After killing enough deal with [npc=133841].TomTom:
/way Drustvar 28.8 19.0 Captain GoodspeedA Traitor's Death - www.youtube.com/watch?v=yTZPQw4wlKE
Quest
A Traitor's Death
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Cannot obtain this quest. Marshal Everit Reade is not at the coords provided on the map above. I have completed all the quests leading up to this one but the NPC is nowhere to be found.
Kill [npc=133841] and 10 of his guards in the camp north of Corlain.
/way Drustvar 29.09 19.11 Captain GoodspeedA Traitor's Death quest video: https://www.youtube.com/watch?v=5sxZoZy7wFo
This quest is a part of Corlain sidequests in Drustvar.IDQuestSidequest ChainQuestgiverZoneVideo
Id column is approximate quest № In Drustvar storyline (Drust Do It. <= for more info)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50454))
Requirements
Read from the Blizzard quest API.
What to do
Description
It has come to my attention that you intend to assault the camp outside of the walls. If this is so, I have a request. Though most of the guardsmen who fight against us were turned to the coven against their will, Captain Goodspeed and his brigade of halberdiers gave their souls willingly to the Heartsbane. They are traitors and an affront to the Waycrest Guard. You will find Goodspeed and his men stationed at the camp. I would consider it a personal favor if you would cut them down to the last.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaIn-game waypoint: /way #896 31.5 30.1
Coordinates
- Turn-inDrustvar 31.5, 30.1
/way #896 31.5 30.1 - Objective areaDrustvar 28.9, 19.1
/way #896 28.9 19.1 - Objective areaDrustvar 31.2, 29.9
/way #896 31.2 29.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Implements of Ill Intent same spot
- Precious Metals about 20 yards
- Witchrending about 20 yards
- A Weather Eye about 20 yards
- A Steady Ballast about 20 yards
- An Improvised Arsenal about 30 yards
- The Road to Corlain about 50 yards
- The First Watch about 50 yards
- Make it Wright about 90 yards
- The Bleak Hills about 90 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Drustvar:
- Watchman's Rise, Drustvar
- Whitegrove Chapel, Drustvar
- Anyport, Drustvar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Order of Embers +250
An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.
Reputation group: Battle for Azeroth.
Other quests in Drustvar that reward Order of Embers reputation: Pieces of History (+75), Through the Old Roads (+10), Silver Blades (+75), Honorable Discharge (+75), The Order of Embers (+3,500), A Lesson in Witch Hunting (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Caring about Corlain
Part 8 of 10.
Previous: Barrier Buster · Next: Hexed Hatchlings
- 1Digging for Scraps
- 2Remembering the Fallen
- 3Reeking Refuge
- 4Eating Through the Defenses
- 5An Offensive Harvest
- 6Potent Protection
- 7Barrier Buster
- 8A Traitor's Death
- 9Hexed Hatchlings
- 10Leaving the Nest
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Barrier Buster
Oy, <name>! I think I might have a solution te that pesky barrier keepin ye out of Corlain proper! I took the silver we had left 'ere an' doctored up one o' these cannonballs. The walls surroundin' Corlain are festooned with defensive cannons.
After this quest
Taken from the storyline's own step order.
- Hexed Hatchlings
I've found where those evil witches have been tainting our falcons! You see those charms? <Notley motions toward the high perches and roofs nearby.> They're using those to infect our flock with their evil magic as they hatch.
The storyline at a glance
Caring about Corlain has 10 steps, from Digging for Scraps to Leaving the Nest.
Maps its steps are placed on (steps per map): Drustvar (10).
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Crimson Forest
- Corlain
- Hangman's Point
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.