If you're like me and confused as hell. Its in your teleport drop down menu.
Quest
The Champion's Return
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
THANK YOU !!!!! I got so excited about the dang weapon I lost my mind and was wandering around dal forever!!! I <3 you!!!!
I got stuck on this quest on a mage I hadn't played in a while and for the life of me, could not figure out why I could not get this quest. I had all of the leadins done according to Quest Completist. Then I realized I had picked up one of the artifact weapons quests but had not completed it (the arcane quest, in my case.) After a quick trip out to Dragonblight, I was able to resume the artifact quest and once I had my first artifact, this quest was opened to me. I'm just posting this here in case anyone else runs in to the same issue.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41114))
Requirements
Read from the Blizzard quest API.
Description
I can sense the power of the artifact you hold. It will do well against the Legion as it is, but we have the ability to unlock its power even further. You must return to the Hall of the Guardian. You can use the incantation I taught you before to pass through the runes.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #627 28.6 49.9
Coordinates
- Objective areaDalaran 28.6, 49.9
/way #627 28.6 49.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Hall of the Guardian map
- The Mage Hunter about 20 yards
- Backup Plan about 30 yards
- Dispersion of the Discs about 30 yards
- Avocation of Antonidas about 30 yards
- Burning Within about 30 yards
- Chilled to the Core about 30 yards
- Close to Home about 30 yards
- The Vault of the Tirisgarde about 30 yards
- Thrice the Power about 30 yards
- The Deadwind Site about 30 yards
Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Storyline
The Tirisgarde Reborn
Part 4 of 17.
Previous: A Mage's Weapon · Next: The Great Akazamzarak
- 1Felstorm's Plea
- 2The Dreadlord's Prize
- 3A Mage's Weapon
- 4The Champion's Return
- 5The Great Akazamzarak
- 6The Only Way to Travel
- 7The Tirisgarde Reborn
- 8A Conjuror's Duty
- 9Growing Power
- 10Rise, Champions
- 11Champion: Archmage Kalec
- 12Champion: Archmage Modera
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Mage's Weapon
It is decided, then. The foundation of the Tirisgarde's strength lies in the ancient artifacts wielded by its champions. Your first task will be to retrieve one such artifact. The master appendix of this library lists every artifact known to the Council of Tirisfal.
After this quest
Taken from the storyline's own step order.
- The Great Akazamzarak
There is a goblin who is a master of portals and teleportation by the name of Akazamzarak. His talents have gone mostly unnoticed, however, since he mostly uses them for chicanery. He is, what you would call, a street performer.
The storyline at a glance
The Tirisgarde Reborn has 17 steps, from Felstorm's Plea to Tech It Up A Notch.
Maps its steps are placed on (steps per map): Hall of the Guardian (7), Hall of the Guardian (6), Dalaran (2), Dalaran (1).
Other storylines on the Hall of the Guardian map
- Rise of the Tirisgarde IV
- Rise of the Tirisgarde III
- Ebonchill
- Class Mount: Mage
- Rise of the Tirisgarde I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.