"Antivenin"?
I hope this is merely what "antivenom" sounds like when pronounced with a Draenei accent. What the hell is "venin"?
EDIT: And now Wikipedia is telling me than "antivenin" is another word for "antivenom". English is a weird language.
Quest
Antivenin
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Don't even bother killing the hatchlings underground for this quest. Only kill the Deathweb Egg Tenders which are outside of the cave. I spent a lot of pointless time inside the caves wondering why killing those hatchlings gave me nothing.
Considering the QWERTY keyboard layout and how 'i' and 'o', and 'n' and 'm' are right next to each other, this is mildly amusing. You can typo antivenom as antivenin and you'd still end up semantically correct.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(33967))
Requirements
Read from the Blizzard quest API.
What to do
Description
I'm worried about Nyami. She's so focused on retrieving the Heart of Auchindoun that she seems to have lost sight of everything else. I'm sorry, I'm not trying to belittle her wisdom, but look around! Every soldier we sent into the mine has been gravely injured by the deathweb spiders. Their wounds need immediate attention! Please, can you retrieve some fangs from the spiders? I can use them to create an antivenin, but I need to stay here and keep them stable until then.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #535 57.2 76.9
Coordinates
- Turn-inTalador 57.2, 76.9
/way #535 57.2 76.9 - Objective area (centre of the marked area)Talador 62.4, 83.3
/way #535 62.4 83.3 - Objective areaTalador 57.3, 76.8
/way #535 57.3 76.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- The Foot of the Fortress about 460 yards
- The Lord of the Gordunni about 480 yards
- Going to the Gordunni about 480 yards
- Secrets of the Sargerei about 720 yards
- Dropping Bombs about 790 yards
- Supply Recovery about 790 yards
- Prized Repossessions about 790 yards
- Punching Through about 790 yards
- While We're in the Neighborhood about 820 yards
- Vicious Viziers about 820 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Talador:
- Exarch's Refuge, Talador
- Retribution Point, Talador
- Apexis Excavation, Spires of Arak
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 11 on Wowhead.
Reward details
Reputation: Council of Exarchs +250
Under the leadership of five powerful exarchs, the draenei of Draenor have prospered in a savage world.
Reputation group: Warlords of Draenor.
Other quests in Talador that reward Council of Exarchs reputation: Nightmare in the Tomb (+250), Pieces of Us (+250), Burning Sky (+250), Barum's Notes (+250), Disrupting the Flow (+250), The Heart of Auchindoun (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
In the Shadows of Auchindoun
Part 10 of 24.
Previous: Into the Hollow · Next: Scheduled Pickup
- 5Nightmare in the Tomb
- 6We Must Construct Additional Pylons
- 7Light's Rest
- 8Vile Defilers
- 9Into the Hollow
- 10Antivenin
- 11Scheduled Pickup
- 12Payback
- 13Invasion of the Soul Eaters
- 14Never Forget
- 15Restalaan, Captain of the Guard
- 16The Final Piece
Showing steps 5 to 16 of 24.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Into the Hollow
I've learned that the Shadow Council is using the nearby deathweb spiders' venom to spread fel corruption and augment their forces after their defeat at the Burning Front.
After this quest
Taken from the storyline's own step order.
- Scheduled Pickup
You've proven yourself more than capable in battle, <name>. As you know, there may be Shadow Council forces anywhere around Auchindoun, including near Telmor. Tuulani's powers as a soulpriest have not yet fully manifested; she isn't capable of protecting the shard alone.
Other quests with this name
This one: Alliance only · Talador · Level 20-40.
The storyline at a glance
In the Shadows of Auchindoun has 24 steps, from Holding the Line to Together We Are Strong.
Maps its steps are placed on (steps per map): Talador (24).
Steps of this storyline count toward:
Other storylines on the Talador map
- Establishing your Outpost
- The Battle for Shattrath
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.