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Quest

Vile Defilers

A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Amerelock+34via Wowhead (opens the original comment in a new tab)

These crystals do not respawn - so once you get one it will not be coming back...
Realized this when I sat and waited for them to respawn...

They do however spawn all over Deathweb Hollow, which is not just the cave area.
They are found all outside of the cave as well.

Read all 27 on Wowhead ↗

Quest facts

LevelLevel 20-40
Quest ID33969

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(33969))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineIn the Shadows of Auchindoun, step 8 of 24
Rewards16g 98s, 5,450 XP

Description

The spiders in the nearby overrun mine are feared by many, for their venom twists the very form of their victims. Many of the locals stay far away from their hollow, but I fear the Shadow Council has become privy to this information. Our scouts report that their warlocks are infusing these spiders with fel energy so that their venom turns their victims into demonic minions! We must destroy the defiling crystals so this madness does not spread.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Talador Quest turn-in 26 mapped points
Talador map showing where to go for Vile DefilersTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #535 57.5 76.7

Coordinates

  • Turn-inTalador 57.5, 76.7/way #535 57.5 76.7
  • Objective area (centre of the marked area)Talador 65.1, 86.5/way #535 65.1 86.5
  • Objective area (centre of the marked area)Talador 59.5, 82.4/way #535 59.5 82.4
  • Objective areaTalador 57.7, 76.7/way #535 57.7 76.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Talador map

Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Talador:

  • Exarch's Refuge, TaladorAlliance · about 350 yards north-west
  • Retribution Point, TaladorAlliance and Horde · about 920 yards west
  • Apexis Excavation, Spires of ArakAlliance and Horde · about 990 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 600 yards south-east
  • Objective areaabout 250 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money16 gold98 silver
Experience5,450 XP
ReputationCouncil of Exarchs +250

Reward details

Reputation: Council of Exarchs +250

Under the leadership of five powerful exarchs, the draenei of Draenor have prospered in a savage world.

Reputation group: Warlords of Draenor.

Other quests in Talador that reward Council of Exarchs reputation: Nightmare in the Tomb (+250), Pieces of Us (+250), Burning Sky (+250), Barum's Notes (+250), Disrupting the Flow (+250), The Heart of Auchindoun (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

In the Shadows of Auchindoun

Part 8 of 24.

Previous: Light's Rest · Next: Into the Hollow

  1. 3The Heart of Auchindoun
  2. 4Powering the Defenses
  3. 5Nightmare in the Tomb
  4. 6We Must Construct Additional Pylons
  5. 7Light's Rest
  6. 8Vile Defilers
  7. 9Into the Hollow
  8. 10Antivenin
  9. 11Scheduled Pickup
  10. 12Payback
  11. 13Invasion of the Soul Eaters
  12. 14Never Forget

Showing steps 3 to 14 of 24.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Light's RestTalador · Level 20-40

    With the brute force of our enemy neutralized, we must turn our sights on quelling the aftermath and preparing for any future assaults. We still need Auchindoun's defenses reinvigorated. Meet me at Light's Rest, not far south of here.

After this quest

Taken from the storyline's own step order.

  • Into the HollowTalador · Level 20-40

    I've learned that the Shadow Council is using the nearby deathweb spiders' venom to spread fel corruption and augment their forces after their defeat at the Burning Front.

Quests that require this one

Other quests with this name

This one: Alliance only · Talador · Level 20-40.

The storyline at a glance

In the Shadows of Auchindoun has 24 steps, from Holding the Line to Together We Are Strong.

Maps its steps are placed on (steps per map): Talador (24).

Steps of this storyline count toward:

Other storylines on the Talador map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.