This quest is a criteria of Don't Let the Tala-door Hit You on the Way Out if you have built the Armory and not the Mage Tower. Some people are struggling with getting the achievement complete.
If you need to find out whether or not you have completed The Only Way to Travel you can find that out with a single line command:
/run print(IsQuestFlaggedCompleted(34981))
Quest
The Only Way to Travel
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I spent a long time looking for this follower only to realize you cannot get her if you built the Mage Tower at your Outpost. :-(
Video Guide: https://www.youtube.com/watch?v=woALzIFJ3lY
Enter your Wrynn Artillery Tower, and accept Going to the Gordunni from [npc=79329], at coords 70.1, 20.2.
1. Going to the Gordunni - (Video) - Exit Fort Wrynn, through the western exit, and travel south to coords 60.0, 51.9 (see video if further questions).
• Follow the paved path to the south, and up the stairs at 62.7, 65.1, and continue southwest to coords 62.6, 67.8, where you will turn in the quest to [npc=80627], accepting Dropping Bombs.2. Dropping Bombs - (Video) - Travel up the dirt path and use your [item=112091] on the 3 catapults located approximately at coords:
• 63.6, 69.6
• 65.6, 68.9
• 66.8, 68.3• Continue to follow the dirt path to the west to coords 69.0, 69.1 and click on the [object=230950]. This will bring you to the other side of the wall.
• Turn the quest in to Miall at coords 69.6, 69.8, accepting Supply Recovery, Prized Repossessions, and Punching Through.Supply Recovery - Travel the path to the east, crossing a bridge, and continuing toward a set of stairs at 68.6, 79.0.
• Click on 6 [npc=80957] (these appear as brown and grey boxes on the ground). Don't worry about getting all 6 prior to going up the stairs, as there will be many along this journey.Prized Repossessions - Defeat Gordunni Ogres, in this area, and loot 6 [item=112504] from their corpses.
Punching Through - Travel up the stairs at coords 68.6, 79.0, and turn slightly left. Continue to a small building at 68.6, 82.5. Kill [npc=80294] inside.
• Leave the building and travel north to coords 67.1, 77.4 and defeat [npc=80292], also located in a similar building.
• Exit the building and travel west to a small building at coords 66.2, 80.8 and defeat [npc=80295] inside.NOTE: At this point, you must have completed Supply Recovery, Prized Repossessions, and Punching Through before you can proceed to the next step.
• Turn these quests in to [npc=80629], who should be following you and accept The Lord of the Gordunni.
3. The Lord of the Gordunni - (Video) - Exit the building and travel up the sets of stairs located at coords 65.5, 80.1.
• Defeat [npc=80335] at the top, at coords 64.2, 81.8. If there is a barrier at the top of the stairs, signifying that he has already been engaged by another player, you can still attack him and be pulled inside (you don't need to "wait your turn").
• Use your [item=112307] (in your inventory) when [npc=80335] begins to cast [spell=162597]. This appears like blue and black smoke covering the entire platform.
• After he is defeated, turn in the quest to [npc=80630] (coords: 64.5, 81.8) and accept, The Only Way to Travel.4. The Only Way to Travel - (Video) - You will be transported back to Fort Wrynn.
• Turn the quest in to [npc=79329], in front of you, at coords 69.8, 20.8. This will also award you with the follower, [follower=155.1].
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34981))
Requirements
Read from the Blizzard quest API.
What to do
Description
Call me cautious but I kept a few flares just in case we needed to quickly escape. I'm glad that wasn't needed but we could still use the ride back to the artillery tower. Are you ready sir?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #535 69.8 20.7
Coordinates
- Turn-inTalador 69.8, 20.7
/way #535 69.8 20.7 - Objective areaTalador 64.5, 81.9
/way #535 64.5 81.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- The Battle for Shattrath about 20 yards
- In Short Supply about 450 yards
- Iron Them Out about 450 yards
- Through the Looking Glass about 450 yards
- Too Many Irons in the Fire about 450 yards
- Engineering Her Demise about 450 yards
- Dreadpiston about 450 yards
- Thaelin's Quick Fix about 450 yards
- Decommissioned Mission about 450 yards
- Vol. X Pages ? about 450 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Talador:
- Fort Wrynn (Alliance), Talador
- Redemption Rise, Talador
- Zangarra, Talador
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 10 on Wowhead.
Other quests on the Talador map
Reward details
Items you receive
“Sought by architects in Ashran. Field research regarding building and maintaining outpost structures, with plenty of notes in the margins for proprietary technology opportunities.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Establishing your Outpost
Part 12 of 25.
Previous: The Lord of the Gordunni · Next: An Audience With The Archmage
- 7Dropping Bombs
- 8Supply Recovery
- 9Prized Repossessions
- 10Punching Through
- 11The Lord of the Gordunni
- 12The Only Way to Travel
- 13An Audience With The Archmage
- 14Making Acquaintances
- 15Creating the Ink
- 16Forming the Scroll
- 17Gathering the Spark
- 18Next Steps
Showing steps 7 to 18 of 25.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Lord of the Gordunni
Witch Lord Morkurk is the leader of the Gordunni. We need to kill him to secure the jovite for use in our artillery tower. Morkurk is an accomplished mage so you better be prepared. Here, take the rocket pack and use it if you need to avoid any of his deadly magic. Archenon poros!
After this quest
Taken from the storyline's own step order.
- An Audience With The Archmage
I'm pleased to report that your Arcane Sanctum is up and running, commander! Everything is exactly as the blueprint says... except for this note Baros scrawled on the bottom. "Don't forget to connect the sanctum to the ley line network!" Commander, I'm a foreman, not a mage. I...
Other quests with this name
This one: Alliance only · Talador · Level 20-40.
Also counted by Don't Let the Tala-door Hit You on the Way Out
Its criteria name 5 quests; others include:
The storyline at a glance
Establishing your Outpost has 25 steps, from The Quarry Quandary to Due Cause to Celebrate.
Maps its steps are placed on (steps per map): Talador (25).
Other storylines on the Talador map
- In the Shadows of Auchindoun
- The Battle for Shattrath
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Don't Let the Tala-door Hit You on the Way Out: its criteria name 5 quests, this one included. Unlock: "Treasure Map: Talador".