Video Guide: https://www.youtube.com/watch?v=woALzIFJ3lY
Enter your Wrynn Artillery Tower, and accept Going to the Gordunni from [npc=79329], at coords 70.1, 20.2.
1. Going to the Gordunni - (Video) - Exit Fort Wrynn, through the western exit, and travel south to coords 60.0, 51.9 (see video if further questions).
• Follow the paved path to the south, and up the stairs at 62.7, 65.1, and continue southwest to coords 62.6, 67.8, where you will turn in the quest to [npc=80627], accepting Dropping Bombs.2. Dropping Bombs - (Video) - Travel up the dirt path and use your [item=112091] on the 3 catapults located approximately at coords:
• 63.6, 69.6
• 65.6, 68.9
• 66.8, 68.3• Continue to follow the dirt path to the west to coords 69.0, 69.1 and click on the [object=230950]. This will bring you to the other side of the wall.
• Turn the quest in to Miall at coords 69.6, 69.8, accepting Supply Recovery, Prized Repossessions, and Punching Through.Supply Recovery - Travel the path to the east, crossing a bridge, and continuing toward a set of stairs at 68.6, 79.0.
• Click on 6 [npc=80957] (these appear as brown and grey boxes on the ground). Don't worry about getting all 6 prior to going up the stairs, as there will be many along this journey.Prized Repossessions - Defeat Gordunni Ogres, in this area, and loot 6 [item=112504] from their corpses.
Punching Through - Travel up the stairs at coords 68.6, 79.0, and turn slightly left. Continue to a small building at 68.6, 82.5. Kill [npc=80294] inside.
• Leave the building and travel north to coords 67.1, 77.4 and defeat [npc=80292], also located in a similar building.
• Exit the building and travel west to a small building at coords 66.2, 80.8 and defeat [npc=80295] inside.NOTE: At this point, you must have completed Supply Recovery, Prized Repossessions, and Punching Through before you can proceed to the next step.
• Turn these quests in to [npc=80629], who should be following you and accept The Lord of the Gordunni.
3. The Lord of the Gordunni - (Video) - Exit the building and travel up the sets of stairs located at coords 65.5, 80.1.
• Defeat [npc=80335] at the top, at coords 64.2, 81.8. If there is a barrier at the top of the stairs, signifying that he has already been engaged by another player, you can still attack him and be pulled inside (you don't need to "wait your turn").
• Use your [item=112307] (in your inventory) when [npc=80335] begins to cast [spell=162597]. This appears like blue and black smoke covering the entire platform.
• After he is defeated, turn in the quest to [npc=80630] (coords: 64.5, 81.8) and accept, The Only Way to Travel.4. The Only Way to Travel - (Video) - You will be transported back to Fort Wrynn.
• Turn the quest in to [npc=79329], in front of you, at coords 69.8, 20.8. This will also award you with the follower, [follower=155.1].
Quest
Going to the Gordunni
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34578))
Requirements
Read from the Blizzard quest API.
What to do
Description
We have a good supply of jovite now but there just isn't enough of the material in the mine to keep the artillery tower in stock for long. Down south of here there's a mountain that's just full of the stuff but there's one problem; Ogres! The Gordunni live on top of that mountain and they have begun trading the jovite to the Iron Horde. We need to go down there and secure the minerals for ourselves. I'll pack some supplies and meet you near their fortress down south.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #535 62.6 67.9
Coordinates
- Turn-inTalador 62.6, 67.9
/way #535 62.6 67.9 - Objective areaTalador 69.9, 20.4
/way #535 69.9 20.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- Powering the Defenses about 160 yards
- Disrupting the Flow about 360 yards
- The Heart of Auchindoun about 360 yards
- Nightmare in the Tomb about 410 yards
- Holding the Line about 410 yards
- We Must Construct Additional Pylons about 440 yards
- Vile Defilers about 460 yards
- Antivenin about 480 yards
- Into the Hollow about 480 yards
- Light's Rest about 480 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Talador:
- Exarch's Refuge, Talador
- Terokkar Refuge, Talador
- Anchorite's Sojourn, Talador
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Going to the Gordunni http://youtu.be/-LHc0cD8fkc
Storyline
Establishing your Outpost
Part 6 of 25.
Previous: Gas Guzzlers · Next: Dropping Bombs
- 1The Quarry Quandary
- 2In Ared's Memory
- 3Out of Jovite
- 4Iridium Recovery
- 5Gas Guzzlers
- 6Going to the Gordunni
- 7Dropping Bombs
- 8Supply Recovery
- 9Prized Repossessions
- 10Punching Through
- 11The Lord of the Gordunni
- 12The Only Way to Travel
Showing steps 1 to 12 of 25.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Gas Guzzlers
To complete my master's designs and to stock up the artillery tower we need to use an exotic resource, namely goren gut gas. The nearby mine at Kuuro's Claim just came down with an infestation of the things. Could you collect a few samples for me? The stuff is concentrated, so only a few are needed.
After this quest
Taken from the storyline's own step order.
- Dropping Bombs
The Gordunni have only a single path to their fortress and it is well-defended from a large attack. Thankfully they wont be expecting just the two of us to be attempting to break in.
Other quests with this name
This one: Alliance only · Talador · Level 20-40.
The storyline at a glance
Establishing your Outpost has 25 steps, from The Quarry Quandary to Due Cause to Celebrate.
Maps its steps are placed on (steps per map): Talador (25).
Steps of this storyline count toward:
Other storylines on the Talador map
- In the Shadows of Auchindoun
- The Battle for Shattrath
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.