The last part (the grappling hook) is a little pile of rope on the ground that you need to interact with. Don't use your quest item! Just click on the rope on the ground.
If you're having trouble finding it, it's a few yards away from the blue energy wall.
/way 68.69, 69.77
Quest
Dropping Bombs
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Alliance use the grappling hook rope to the left side of the shield; Horde go to the right. If you are Horde and use the left hand side grappling hook, it doesn't complete the objective -- no matter how many times you do it.
First bomb the catapults - you can't throw the smoke bombs at the catapults even though they say you can. You have to actually get close enough to click on the catapults before they will be hit by the artillery strike. Then you can run further up the path to meet miall and climb up around the shield wall by clicking on the pile of rope at her feet.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34976))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Gordunni have only a single path to their fortress and it is well-defended from a large attack. Thankfully they wont be expecting just the two of us to be attempting to break in. This is a great opportunity to take out their defenses and get some target practice for our gunners back at the artillery tower. Take these smoke grenades and use it to call in an artillery strike on their catapults as we head up.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #535 69.6 69.8
Coordinates
- Turn-inTalador 69.6, 69.8
/way #535 69.6 69.8 - Objective areaTalador 63.6, 69.0
/way #535 63.6 69.0 - Objective areaTalador 65.5, 68.8
/way #535 65.5 68.8 - Objective areaTalador 66.8, 68.0
/way #535 66.8 68.0 - Objective areaTalador 69.1, 69.1
/way #535 69.1 69.1 - Objective areaTalador 62.3, 67.9
/way #535 62.3 67.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- The Purge of Veil Shadar about 490 yards
- Forbidden Knowledge about 500 yards
- Kura's Vengeance about 500 yards
- Powering the Defenses about 530 yards
- Pieces of Us about 720 yards
- Burning Sky about 720 yards
- Barum's Notes about 720 yards
- Vile Defilers about 770 yards
- Disrupting the Flow about 790 yards
- The Heart of Auchindoun about 790 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Talador:
- Terokkar Refuge, Talador
- Anchorite's Sojourn, Talador
- Exarch's Refuge, Talador
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 14 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Establishing your Outpost
Part 7 of 25.
Previous: Going to the Gordunni · Next: Supply Recovery
- 2In Ared's Memory
- 3Out of Jovite
- 4Iridium Recovery
- 5Gas Guzzlers
- 6Going to the Gordunni
- 7Dropping Bombs
- 8Supply Recovery
- 9Prized Repossessions
- 10Punching Through
- 11The Lord of the Gordunni
- 12The Only Way to Travel
- 13An Audience With The Archmage
Showing steps 2 to 13 of 25.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Going to the Gordunni
We have a good supply of jovite now but there just isn't enough of the material in the mine to keep the artillery tower in stock for long. Down south of here there's a mountain that's just full of the stuff but there's one problem; Ogres!
After this quest
Taken from the storyline's own step order.
- Supply Recovery
We seem to have arrived at just the right time! The Gordunni have been enchanting armaments for the Iron Horde and it looks like they haven't picked up the latest shipment. We could put that gear to far better use in our artillery tower! Lets go hunt down their shipping containers.
Other quests with this name
This one: Alliance only · Talador · Level 20-40.
The storyline at a glance
Establishing your Outpost has 25 steps, from The Quarry Quandary to Due Cause to Celebrate.
Maps its steps are placed on (steps per map): Talador (25).
Steps of this storyline count toward:
Other storylines on the Talador map
- In the Shadows of Auchindoun
- The Battle for Shattrath
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.