Video Guide: https://www.youtube.com/watch?v=7aGs5ROnxqg
Accept the quest, Light's Rest, from Exarch Maladaar at coords 55.6, 67.7.
1. Light's Rest - (Video) - Follow the paved path south to coords 55.6, 75.6.
• Turn left and turn in this quest to [npc=75250] at coords 57.2, 77.0.
• Accept Antivenin from [npc=78028] at 57.2, 76.9.
• Accept Into the Hollow from [npc=75256].
• Accept Vile Defilers from [npc=78102] at 57.5, 76.72. Antivenin - (Video) - Travel south, across the water to Deathweb Hollow at coords 58.9, 79.0.
• Defeat [npc=76947] and loot their corpses to obtain 9 [item=109744].3. Vile Defilers - (Video) - Click on 5 [object=228051] in this subzone to destroy them.
4. Into the Hollow - (Video) - Enter the mine whose entrance is located at 61.1, 83.9.
• Follow the passageways around to coords 65.6, 86.6 and defeat [npc=75294].
• Click the [item=110683] (pink crystal fragment near [npc=75294]), at coords 65.8, 86.8.NOTE: Some of the [object=228051] can be found in the area around [npc=75294].
• Exit the mine and complete the remaining sections of the quests for this subzone.
• Leave Deathweb Hollow, travel across the water, and turn the quests in at 57, 77.
Quest
Light's Rest
A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
So I've been doing this questline to try and get the achievement "Don't Let the Tala-door Hit You on the Way Out" - However, when I go to the destination of the quest to give it in to Exarch Maladaar at Light's Rest, he's not there. I have tried to follow him as he rides off on his mount but he vanishes mid-way. Abandoned the quest and accepted it a few times, he just doesn't show up. Has anyone else experienced this or know how to solve this?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34452))
Requirements
Read from the Blizzard quest API.
What to do
Description
With the brute force of our enemy neutralized, we must turn our sights on quelling the aftermath and preparing for any future assaults. We still need Auchindoun's defenses reinvigorated. Meet me at Light's Rest, not far south of here. We have reports coming in of demonic taint in the area, and we may be able to track down the remaining power crystal shards at its source.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #535 57.2 77.1
Coordinates
- Turn-inTalador 57.2, 77.1
/way #535 57.2 77.1 - Objective areaTalador 55.7, 67.6
/way #535 55.7 67.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Talador map
- The Foot of the Fortress about 460 yards
- The Lord of the Gordunni about 470 yards
- Going to the Gordunni about 480 yards
- Secrets of the Sargerei about 730 yards
- Dropping Bombs about 790 yards
- Supply Recovery about 790 yards
- Prized Repossessions about 790 yards
- Punching Through about 790 yards
- While We're in the Neighborhood about 820 yards
- Vicious Viziers about 820 yards
Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Talador:
- Exarch's Refuge, Talador
- Retribution Point, Talador
- Apexis Excavation, Spires of Arak
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Don't Let the Tala-door Hit You on the Way Out ┌──────────────────────────────────┐ │ In the Shadows of Auchindoun │ └──────────────────────────────────┘ 1. Speaker for the Dead 2. Holding the Line http://youtu.be/E53hvJEwq_o 3. Powering the Defenses http://youtu.be/9H_2yUe7GOw 4. We Must Construct Additional Pylons http://youtu.be/-iIAdVVCB9M 5. Nightmare in the Tomb http://youtu.be/_OaT2jE2x_k 6. The Heart of Auchindoun http://youtu.be/C6NsBCSc4c8 7. Disrupting the Flow http://youtu.be/L5CSHbX72nE 8. Light's Rest http://youtu.be/M5ECS54YktE 9. Antivenin http://youtu.be/HaUAGE16EvY 10. Into the Hollow http://youtu.be/RPiFKmHKsxs 11. Vile Defilers http://youtu.be/hwCVjViJxi8 12. Scheduled Pickup http://youtu.be/4CZnWN-9nXA 13. Restalaan, Captain of the Guard http://youtu.be/AUTm18aC0VY 14. The Final Piece http://youtu.be/8bcq63hP_yI 15. Changing the Tide http://youtu.be/zdWBohvzTXA 16. Desperate Measures http://youtu.be/IlYJdfZpERo 17. Into the Heart of Madness http://youtu.be/oHR9VcrZMSk 18. Destination: Unknown http://youtu.be/FZi058YgH_c 19. Together We Are Strong http://youtu.be/CgzTS1o4A5g 20. Come Together http://youtu.be/6ZefocAOJNI
Reward details
Reputation: Council of Exarchs +75
Under the leadership of five powerful exarchs, the draenei of Draenor have prospered in a savage world.
Reputation group: Warlords of Draenor.
Other quests in Talador that reward Council of Exarchs reputation: Nightmare in the Tomb (+250), Pieces of Us (+250), Burning Sky (+250), Barum's Notes (+250), Disrupting the Flow (+250), The Heart of Auchindoun (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
In the Shadows of Auchindoun
Part 7 of 24.
Previous: We Must Construct Additional Pylons · Next: Vile Defilers
- 2Disrupting the Flow
- 3The Heart of Auchindoun
- 4Powering the Defenses
- 5Nightmare in the Tomb
- 6We Must Construct Additional Pylons
- 7Light's Rest
- 8Vile Defilers
- 9Into the Hollow
- 10Antivenin
- 11Scheduled Pickup
- 12Payback
- 13Invasion of the Soul Eaters
Showing steps 2 to 13 of 24.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- We Must Construct Additional Pylons
We came here to retrieve a reserve pylon to power Auchindoun's defenses, but we've been pinned to this position by the Shadow Council for hours! I need to get these injured back to Exarch's Refuge, but we still need the backup system!
After this quest
Taken from the storyline's own step order.
- Vile Defilers
The spiders in the nearby overrun mine are feared by many, for their venom twists the very form of their victims. Many of the locals stay far away from their hollow, but I fear the Shadow Council has become privy to this information.
The storyline at a glance
In the Shadows of Auchindoun has 24 steps, from Holding the Line to Together We Are Strong.
Maps its steps are placed on (steps per map): Talador (24).
Steps of this storyline count toward:
Other storylines on the Talador map
- Establishing your Outpost
- The Battle for Shattrath
- The Plight of the Arakkoa
- Garrison Campaign
- Gorefiend
- Against the Warsong
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.