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Quest

The Quarry Quandary

A World of Warcraft quest in Talador. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
TigraElune+22via Wowhead (opens the original comment in a new tab)

The NPC you're looking for, Master Smith Ared, is laying down in the tent nearest the wall. He's hard to find because he's flat on the ground and not interactive/doesn't show up on mouseover.

This quest was awkward to get to trigger. You just need to walk up to him (really close to him) and it'll trigger the NPC standing up next to him, Miall, to start her bit and give you quest credit.

Read all 16 on Wowhead ↗

Quest facts

LevelLevel 20-40
Quest ID34563

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34563))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineEstablishing your Outpost, step 1 of 25
Rewards1g 69s 80c, 675 XP

Description

Now that we have the artillery tower built, we're going to need some skilled hands to run it. I've heard that Ared, one of the best smiths in Shattrath, managed to escape the city's fall. He should be just outside the north wall with the rest of the refugees. See if you can convince him to work for us.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Talador Quest turn-in 3 mapped points
Talador map showing where to go for The Quarry QuandaryTurn-inObjective areaObjective area

In-game waypoint: /way #535 69.3 19.3

Coordinates

  • Turn-inTalador 69.3, 19.3/way #535 69.3 19.3
  • Objective areaTalador 69.3, 19.2/way #535 69.3 19.2
  • Objective areaTalador 69.8, 21.1/way #535 69.8 21.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Talador map

Quests whose map markers the client places closest to this one on Talador, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Talador:

  • Fort Wrynn (Alliance), TaladorAlliance · about 90 yards south
  • Redemption Rise, TaladorAlliance · about 440 yards south-west
  • The Iron Front, Tanaan JungleAlliance · about 660 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 80 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money1 gold69 silver
Experience675 XP

Storyline

Establishing your Outpost

Part 1 of 25.

Next: In Ared's Memory

  1. 1The Quarry Quandary
  2. 2In Ared's Memory
  3. 3Out of Jovite
  4. 4Iridium Recovery
  5. 5Gas Guzzlers
  6. 6Going to the Gordunni
  7. 7Dropping Bombs
  8. 8Supply Recovery
  9. 9Prized Repossessions
  10. 10Punching Through
  11. 11The Lord of the Gordunni
  12. 12The Only Way to Travel

Showing steps 1 to 12 of 25.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • In Ared's MemoryTalador · Level 20-40

    My master has gone on to the Light, but I will continue his work. <Miall looks to Ared > Shanai ortar, Ared. I will have his body sent to Auchindoun. For now, show me this artillery tower of yours.

Other quests with this name

This one: Alliance only · Talador · Level 20-40.

The storyline at a glance

Establishing your Outpost has 25 steps, from The Quarry Quandary to Due Cause to Celebrate.

Maps its steps are placed on (steps per map): Talador (25).

Steps of this storyline count toward:

Other storylines on the Talador map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.