As you kill the Stompers, your treant will grow... and there's nothing stopping you from killing a couple hundred in order to take up a good portion of your view. Unfortunately, it phases out when you leave this area of Felwood, so you can't really impress your friends with the size of your wood.
Quest
These Roots Were Made For Stompin'
A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
These boots we're made for walkin'!
Thats just what they'll do!
The title of the quest is a reference to Nancy Sinatra's "These Boots Are Made For Walking" (1966)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28221))
What to do
Description
There's so many other spirits still trapped in rotting bodies here... Do you see? The irontree stompers, in the north. They're sick with demon-stuff and icky with mold. Poor spirits inside them can't get out. You can help! Chop them down, and the spirits can get out. I'll put the spirits in me and we can all be happy together when I grow up. Will you help? Please?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #77 52.7 20.8
Coordinates
- Objective area (centre of the marked area)Felwood 51.0, 22.0
/way #77 51.0 22.0 - Objective areaFelwood 43.9, 28.0
/way #77 43.9 28.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Felwood map
- A Glimpse of Terror about 1,470 yards
- Stepping into the Shadows about 1,470 yards
- Balancing the Scales about 1,470 yards
- Heart of the Issue about 1,480 yards
- Wardens' Wrath about 1,750 yards
- Ancient Curses about 1,750 yards
- A Grim Portent about 1,750 yards
- Countering Corruption about 1,750 yards
- Mercy or Misery about 1,750 yards
Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Felwood:
- Whisperwind Grove, Felwood
- Talonbranch Glade, Felwood
- Irontree Clearing, Felwood
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Felwood
Part 33 of 69.
Previous: Seeking Soil · Next: Singin' in the Sun
- 28Squirrely Clean
- 29Weeding the Lawn
- 30Nature and Nurture
- 31Buzzers for Baby
- 32Seeking Soil
- 33These Roots Were Made For Stompin'
- 34Singin' in the Sun
- 35The Last Protector
- 36Rejoining the Forest
- 37WANTED: The Demon Hunter
- 38A Destiny of Flame and Sorrow
- 39The Skull of Gul'dan
Showing steps 28 to 39 of 69.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Seeking Soil
<The tiny sproutling shuffles around, motioning you towards the south. You can barely hear a faint voice.> Soil... <It looks like it wants fresh soil. Maybe you should guide it to some of the richer-looking patches.>
After this quest
Taken from the storyline's own step order.
- Singin' in the Sun
We're growing so much bigger... It's time to shine! Time to spread our leaves to the sun! Take me to the sun! The sun is far away, but its light comes to us. Its light makes us big and strong again. The light comes down the big branches to the little ones like ours. Over there!
The storyline at a glance
Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.
Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).
Steps of this storyline count toward:
Other storylines on the Felwood map
- Night Elf Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.