This quest has some pretty silly math in it.
You need 3 horns, each Satyr has 2 horns, and the drop rate is less than 50%.I killed 4 at once and only got one gat damn horn.
Quest
Not Here, Not Now, Not Ever
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
FPS issues in Dappled Hollow
- Grab Not Here, Not Now, Not Ever from Kalendros Irongrove (/way #680 19.6 22.4 Kalendros Irongrove).
Zoom all in to improve FPS issues, focus on mobs that are further away from this NPC. BE PATIENT! If you get to 1 FPS, wait and move slowly so WoW doesn't crash.
Kill satyrs for their horn, destroy 3 totems and QUICKLY deliver this quest and grab the next one:
THIS is the FPS issue. The closer you are to this asset the lower your FPS will be. Once again, be patient. Have your mouse hovered the burning item and move slowly towards the roots.
All you need to do is manage to burn it, wait and don't click anything else or WoW might crash. Even if you see your character spaced out atop nothing, don't keep clicking.
After a while the roots will be destroyed and you can fly away and deliver it to Mayruna (/way #680 25.8 31.0 Mayruna Moonwing).
Not Here, Not Now, Not Ever is part of the Good Suramaritan - Eminent Grow-main storyline. More questchain info
This questchain starts at Irongrove Retrieve and you have to help druids to rebuild their campHere is Not Here, Not Now, Not Ever video: https://www.youtube.com/watch?v=T2TozBAUu9AAnd here is storyline related to this quest:
№QuestNoteVideo
№ column is my ordering in Suramar storyline, Look here for more info
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41464))
Requirements
Read from the quest filters in the current retail client build.
What to do
Description
I cannot, will not, accept what is happening here. My body resists me, but I will stop this. <He looks at you.> You will stop this. Here is a root of the corrupted World Tree Shaladrassil. It has somehow found its way out of the ground to this untouched place and already the Darkfiend satyrs are hard at work corrupting Suramar. Stop them. Kill the satyrs, take their horns, drive their points through the totems. Only then can we have any hope of reversing this.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #680 19.6 22.4
Coordinates
- Objective areaSuramar 19.6, 22.4
/way #680 19.6 22.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- The Only Choice We Can Make same spot
- The Valewalker's Burden about 280 yards
- Fragments of Disaster about 290 yards
- A Growing Crisis about 290 yards
- You've Got to Be Kitten Me Right Meow about 310 yards
- Homeward Bounding about 410 yards
- The Hidden City about 440 yards
- Feline Frantic about 460 yards
- Trouble Has Huge Feet about 460 yards
- Eminent Grow-main about 490 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Suramar:
- Irongrove Retreat, Suramar
- Starsong Refuge, Val'sharah
- Garden of the Moon, Val'sharah
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
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Reward details
Items you receive
“Powerful magic still pulses from this totem.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Quest chain
- 1Missing Along the Way
- 2Not Here, Not Now, Not Ever
- 3Not There, Not Then, Not Forever
- 4The Only Choice We Can Make
Step 2 of 4. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the quest's prerequisites.
- Missing Along the Way
As we retreated from Val'Sharah, our company was briefly separated by a conflict with some satyrs at the border. One of our own did not make it here- Mythandros' brother, Kalendros. I would like you to try and find him if you could. Search the woods just before the bridge back into Val'Sharah.
After this quest
Taken from a quest that requires this one.
- The Only Choice We Can Make
Take this torch, <name>. We cannot reverse the Nightmare corruption once it has taken hold. All we can hope to do is destroy its manifestations. Incinerate the root. Only then can we rest easy in Suramar.
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.