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Quest

Welcome Relief

A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID27803

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27803))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineTwilight Highlands, step 21 of 236
Rewards13g 74s, 4,800 XP

Description

I've got boys formin' defensive lines on all sides of the town, keepin' back the elementals streaming from the torn ground. They're good lads and they've been holdin' firm, but even the sturdiest dwarf tires eventually. They're split into shifts: one hour of rest for every hour on the line. Best I can get'm with the men we have. If you want to be helpin', pick a line and take up a shift. Give some of my boys a welcome breather. Report back in once you've killed several of the elementals.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 10 mapped points
Twilight Highlands map showing where to go for Welcome ReliefTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #241 60.2 58.0

Coordinates

  • Turn-inTwilight Highlands 60.2, 58.0/way #241 60.2 58.0
  • Objective area (centre of the marked area)Twilight Highlands 59.0, 56.6/way #241 59.0 56.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Firebeard's Patrol, Twilight HighlandsAlliance · about 20 yards north-east
  • Victor's Point, Twilight HighlandsAlliance · about 860 yards west
  • Thundermar, Twilight HighlandsAlliance · about 1,200 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 80 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP
ReputationWildhammer Clan +250

Reward details

Reputation: Wildhammer Clan +250

The Wildhammer dwarves are known for their near-reckless courage as well as their unsurpassed gryphon-riding skills. After losing their home of Grim Batol to a Dark Iron Curse, they've spread their dwellings around the Twilight Highlands.

Reputation group: Cataclysm.

Other quests in Twilight Highlands that reward Wildhammer Clan reputation: Bird Down! Bird Down! (+25), Roots'll Do 'Er (+250), Wings Over Highbank (+25), Firebeard's Patrol (+25), Dunwalds Don't Die (+25), While Meeting The Family (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Twilight Highlands

Part 21 of 236.

Previous: Firebeard's Patrol · Next: The Only Homes We Have

  1. 16Wings Over Highbank
  2. 17The Perfect Poultice
  3. 18Any Portal in a Storm
  4. 19The Way is Open
  5. 20Firebeard's Patrol
  6. 21Welcome Relief
  7. 22The Only Homes We Have
  8. 23Small Comforts
  9. 24Honorable Bearing
  10. 25Clan Mullan
  11. 26Stubborn as a Doyle
  12. 27The Fate of the Doyles

Showing steps 16 to 27 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Firebeard's PatrolTwilight Highlands · Level 30-35

    I was on my way to join Firebeard's Patrol when my bird was shot down. Twilight's Hammer launched surprise attacks all over the Highlands. Sometimes their buildings crawled right out of the earth in the middle of our villages. It was a nightmare!

After this quest

Taken from the storyline's own step order.

  • The Only Homes We HaveTwilight Highlands · Level 30-35

    We've already been pushed back farther than I'd hoped, but I'm not about to give up our homes to these mongrels. They may burn them, pillage them, and spit on the rubbled remains, but we'll still fight to take them back. That being said, I rather like them not burnt.

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.