I was doing a part of the War Campaign in Tiragarde but my quest log was pretty full so I decided to abandon this quest. As soon as I abandoned it I got teleported back to the quest giver NPC in Vol'dun. Very interesting bug.
Quest
Unlikely Allies
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
First thing you need to do to unlock this is to click the scouting map in Dazaralor in Zuldazar.
I just had the same experience, I am now intentionally not finishing this quest so I have a free portal to Vol'dun whenever I want.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47324))
Requirements
Read from the Blizzard quest API.
What to do
Description
I believe this is one of the Keepers' keys! Only Vorrik would know for sure. We need to head to the temple at once. My pterrordax can take us there when you're ready, but we need to hurry.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #864 27.2 53.9
Coordinates
- Turn-inVol'dun 27.2, 53.9
/way #864 27.2 53.9 - Objective areaVol'dun 46.8, 75.4
/way #864 46.8 75.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Temple of Sethraliss: Booking on a Favor about 80 yards
- Penning In Protection about 80 yards
- Brush With Death about 80 yards
- Lines In the Sand about 80 yards
- A Charming Tail about 290 yards
- A Lost Flute about 290 yards
- Just a Nip about 290 yards
- My Hungry Neighbor about 290 yards
- In the Dunes about 310 yards
- Sethrak Persuasion about 310 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Sanctuary of the Devoted, Vol'dun
- Goldtusk Inn, Vol'dun
- Scorched Sands Outpost, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
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Reward details
Reputation: Voldunai +10
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Three Keepers
Part 1 of 5.
Next: A Powerful Prisoner
- 1Unlikely Allies
- 2A Powerful Prisoner
- 3Break Their Ranks
- 4Push Them Back!
- 5The Keepers' Keys
Also part of: Dunes of Vol'dun (part 43 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- A Powerful Prisoner
It appears the Faithless broke through our defenses while I was away. They must be after Vorrik's key. It's the only reason they would have taken him alive. Please, <name>. You must secure our leader's safe return.
The storyline at a glance
The Three Keepers has 5 steps, from Unlikely Allies to The Keepers' Keys.
Maps its steps are placed on (steps per map): Vol'dun (5).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.