Doesn't matter which option you choose, they all work and the responses are the same. A little boring, but oh well.
Quest
A Sedimental Moment
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You can inspire the same earthen rapidly to just instantly finish the quest. It's not about quantity, it's about quality, and I inspired the heck out of that rocky guy.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82800))
What to do
Description
Some have started to evacuate, but there's a stubborn few that just won't let go. Could you say something? Maybe an outsider's perspective will get them moving.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2248 47.4 60.9
Coordinates
- Turn-inIsle of Dorn 47.4, 60.9
/way #2248 47.4 60.9 - Objective area (centre of the marked area)Isle of Dorn 47.8, 61.4
/way #2248 47.8 61.4 - Objective areaIsle of Dorn 48.6, 60.9
/way #2248 48.6 60.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Opalfront about 290 yards
- Not Enough Minerals about 290 yards
- After the Storm about 480 yards
- The Fleet Arrives about 500 yards
- Surface Bound about 510 yards
- To Dornogal about 590 yards
- For The Love of Gems about 640 yards
- Wold Memories about 640 yards
- Keeper's Aid about 640 yards
- Boss of the Bosk about 640 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Freywold Village, Isle of Dorn
- Dornogal, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Isle of Dorn map
Storyline
Opalcreg
Part 6 of 7.
Local story for Opalcreg POI
Previous: An Opal of Mine · Next: Beetlejeweled
- 1All Ore Nothing
- 2Third Mine Blind
- 3Hit Rock Bottom
- 4Web Beats Rock
- 5An Opal of Mine
- 6A Sedimental Moment
- 7Beetlejeweled
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- An Opal of Mine
I'll be direct with you. We have a goal here and those opals are the center of it. No one will leave until we get the job done, the opals are too important. If you could gather enough ore, we could convince them to leave. But be careful, those nerubians are dangerous.
After this quest
Taken from the storyline's own step order.
- Beetlejeweled
To make sure no other earthen gets harmed we're going to have to eliminate their leader. You know the saying, rid yourself of the foreman and the whole line collapses. Either way, to get to safety we're going to have to go through them.
The storyline at a glance
Opalcreg has 7 steps, from All Ore Nothing to Beetlejeweled.
Maps its steps are placed on (steps per map): Isle of Dorn (7).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.