You have to click the [grappling point] from the ground to get up on the roof for the quest.
/way 45.33, 74.84
This screen shot shows where the [grappling point] is on the wooden beam in the Artisan's Gallery area.
http://i.imgur.com/506B0og.jpg
Quest
Asset Security
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Please note that you can use the grappling points to get treasures in some of the buildings near the quest giver!
Asset Security is part of Good Suramaritan - Blood and Wine storyline. More questchain info
Need to have Honored with [faction=1859] to start this questlineHere is Asset Security video: https://www.youtube.com/watch?v=JCOy4qHJkHAAnd here is storyline related to this quest:
№QuestNoteVideo
№ column is quest approximate order in Suramar storyline
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43352))
What to do
Description
With the demons and guards so agitated, I'm running out of safe places to store contraband. The guards have caught on to one of my favorite havens and will be making off with my goods any minute now. Head to my stash and discourage their curiosity. You will need to use a grappling hook to access it- just look for something to latch onto along the ledge. I will make sure there is something in it for you when you are done.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #680 48.9 73.4
Coordinates
- Turn-inSuramar 48.9, 73.4
/way #680 48.9 73.4 - Objective areaSuramar 45.3, 74.9
/way #680 45.3 74.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Or Against Us same spot
- Redistribution about 160 yards
- The Gondolier about 160 yards
- Waxing Crescent about 230 yards
- Arluin's Request about 250 yards
- Full Might of the Elves about 250 yards
- Friends in Cages about 270 yards
- Shift Change about 270 yards
- Disillusioned Defector about 280 yards
- Missing Persons about 280 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Western Suramar
- Eastern Suramar
- Meredil, Suramar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
Reputation: The Nightfallen +25
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Blood and Wine
Part 15 of 17.
Previous: A Big Score · Next: Make Your Mark
- 6The Old Fashioned Way
- 7Silkwing Sabotage
- 8Balance to Spare
- 9Reversal
- 10Vengeance for Margaux
- 11Seek the Unsavory
- 12Hired Help
- 13If Words Don't Work...
- 14A Big Score
- 15Asset Security
- 16Make Your Mark
- 17And They Will Tremble
Showing steps 6 to 17 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Big Score
I'm not rich in anything but information, but maybe that can be of use to someone with your skills. You helped me, now you can help yourself. The Magistrix receives a daily shipment of arcwine, which travels to the palace with a heavy escort.
After this quest
Taken from the storyline's own step order.
- Make Your Mark
While you were out, I asked around. You are looking for Overseer Durant. Turns out he lives near the Shimmershade Garden. I can help you confront him, but you will need help. There are three individuals with the necessary skills, and they serve our cause. Tell Cyrille that the owl hoots at dusk.
The storyline at a glance
Blood and Wine has 17 steps, from Moths to a Flame to And They Will Tremble.
Maps its steps are placed on (steps per map): Suramar (17).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.