To complete this quest you need to slay [npc=177271] quest mob.
Travel to 65.3 48.3 spot, [npc=177271] usually stands in the gate. Its an elite mob.
Coordinates:
/way 65.3 48.3 Ironkeeper SalryxBending Bars quest video - https://youtu.be/Pj6Krlklhu8?t=844
.[storyline=1233] ====> Chains of Domination#TitleQuest giverZoneCoordinatesLinkX8Fallen Disciple NikolonThe Maw65.6 46.2https://youtu.be/Pj6Krlklhu8?t=882[storyline=1233] full quest chain ====> https://youtu.be/Pj6Krlklhu8
Quest
Bending Bars
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present [storyline=1224] Storyline part of Chains of Domination which is the criteria for Breaking the Chains. This Story line have 10 Quests. To start it You need to have 47 [currency=1822].
See Video Full Quest chain if need it - https://youtu.be/21A5ftE4ws0
.Quest Name:Start and descriptionStart Quest from [npc=177194] 62 26 and You need to go to Maw to see [npc=177560] 62 66."You need to Summon 4 Death Gates.
/way 67 65 [object=368196] in bulding
/way 67 55 [object=367636]
/way 62 51 [object=368195]
/way 66 49 [object=368401]"Slay [npc=177129] 62 56 to get [item=185772].Use [item=185742] to kill Flying [npc=177168]. [item=185742] is droping from mobs on ground.Press on [object=368194] 68 52 cinematic and use skill 1 ( don't press 6 xD ) kill mobs on ground until 100%.Slay [npc=177271] 65 48.Slay 10 Mawsworn in upper Desmotaeron. Use extra bar spell ( is taking a lot of dmg )Pick Up This Quest from [npc=177288] 65 46 and is autofinish. You need to free 5 [npc=177309] Use extra bar spell ( is taking a lot of dmg ).Slay Baron Vyraz 62 41 after kill cinematic will start.Return to [npc=177194] at Korthia. Use [object=368944] 61 40 to get there faster. After finish this quest you will get 1 [currency=1822] and 2 [item=181648].
.
Thank You i Hope that Help You :).
Did I... just... seriously murder my way through a horde of mobs with 150k hp... only to summon a necropolis to help me against this chump... who also has just above 150k hp...? And he's completely alone? No patrolling mobs? Nothing respawning literally on top of me, whilst I'm already fighting three enemies?
Maldraxxus is doomed without the Primus. Idiots, the whole lot of them.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63617))
What to do
Description
In all the chaos, the gates of the upper hold have been left open. If we slip through, they might not even notice us until it is too late. One of Helya's lieutenants stands between us and Helgarde Keep. End them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #1543 65.5 45.9
Coordinates
- Turn-inThe Maw 65.5, 45.9
/way #1543 65.5 45.9 - Objective areaThe Maw 65.2, 48.0
/way #1543 65.2 48.0 - Objective areaThe Maw 65.3, 52.0
/way #1543 65.3 52.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- Rule 6 Addendum: Save Me At Any Cost about 480 yards
- Prison of the Forgotten about 740 yards
- Deep Within about 740 yards
- Reawakening about 740 yards
- The Weak Link about 740 yards
- Rule 3: Trust is Earned about 740 yards
- Rodent Removal about 760 yards
- Into Torghast about 780 yards
- A Damned Pact about 780 yards
- A Grave Chance about 780 yards
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Maw:
- Ve'nari's Refuge
- Progenitor Console
- Keeper's Respite
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
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Reward details
Reputation: The Undying Army +150
Long ago, the Primus established the five houses of Maldraxxus to build the ultimate fighting force. Through might, cleverness, and guile, this unyielding armada is pledged to defend the Shadowlands against all threats.
Reputation group: Shadowlands.
Other quests in Korthia that reward The Undying Army reputation: Gates of the Damned (+75), Weapon in Hand (+75), Clip Their Wings (+75), A Job Done Right (+75), What Maldraxxus Does Best (+75), Forsworn and Forgotten (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
An Army of Bone and Steel
Part 6 of 10.
Previous: A Job Done Right · Next: What Maldraxxus Does Best
- 1The Chains of Command
- 2Gates of the Damned
- 3Weapon in Hand
- 4Clip Their Wings
- 5A Job Done Right
- 6Bending Bars
- 7What Maldraxxus Does Best
- 8Forsworn and Forgotten
- 9A Traitor's Due
- 10Victory in Our Name
Also part of: Patch Campaign (part 51 of 104).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Job Done Right
We should be clear to start the assault. Signal the Zerekriss. Let us show them the might of a Maldraxxian necropolis and the combined armies of the Shadowlands!
After this quest
Taken from the storyline's own step order.
- What Maldraxxus Does Best
Every enemy we vanquish here is one our army does not have to contend with. We will make sure they will not soon forget the true purpose of Maldraxxus. Show them what happens to those we deem a threat towards the Shadowlands. Kill every Mawsworn in sight.
The storyline at a glance
An Army of Bone and Steel has 10 steps, from The Chains of Command to Victory in Our Name.
Maps its steps are placed on (steps per map): The Maw (9), Korthia (1).
Steps of this storyline count toward:
Other storylines on The Maw map
- Patch Intro
- Paths Forward
- Focusing the Eye
- Torghast
- New Rules
- Among the Kyrian
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.