OK, here's what worked for me.
If it's taking too long to kill Vyraz, it's because you didn't get the Primus buff.
Abandon the mission, log out at stairs and log in again. NPCs will appear with the mission.
Take the mission near the stairs and when the dialogue starts, you need to be on the platform, near Thrall and Draka.With the buff, it's easy to kill him in a short time.
I hope it helps :)
Quest
A Traitor's Due
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You need to wait for the RP to get done before attacking Vyraz. Wait till the Primus gives you [spell=350930] then attack.
Edit: I thought this was true, I did this on 3 toons and it worked fine. Then I did it on a 4th and the Primus gave the buff to Draka and not me, the fight took forever! Just some more bugs from the overpaid developers at blizzard.
I turned up to kill the Baron and he didn't activate. Left the area, walked down the stairs and this triggered the scene to continue, with him becoming active shortly afterwards.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63620))
What to do
Description
Vyraz has been a constant thorn in Maldraxxus's side since he betrayed us. As Baroness of the House of the Chosen, it is my duty to see this threat eliminated... and the murder of Margrave Krexus avenged. As the Primus said, we must remove the head from this snake. The time to strike is now!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1543 63.7 41.6
Coordinates
- Turn-inThe Maw 63.7, 41.6
/way #1543 63.7 41.6 - Objective areaThe Maw 61.4, 41.4
/way #1543 61.4 41.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Maw map
- Rule 6 Addendum: Save Me At Any Cost about 520 yards
- Prison of the Forgotten about 640 yards
- Deep Within about 640 yards
- Reawakening about 640 yards
- The Weak Link about 640 yards
- Rule 3: Trust is Earned about 660 yards
- Into Torghast about 690 yards
- A Damned Pact about 690 yards
- A Grave Chance about 690 yards
- Rule 1: Have an Escape Plan about 690 yards
Quests whose map markers the client places closest to this one on The Maw, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Maw:
- Ve'nari's Refuge
- Progenitor Console
- Keeper's Respite
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Undying Army +150
Long ago, the Primus established the five houses of Maldraxxus to build the ultimate fighting force. Through might, cleverness, and guile, this unyielding armada is pledged to defend the Shadowlands against all threats.
Reputation group: Shadowlands.
Other quests in Korthia that reward The Undying Army reputation: Gates of the Damned (+75), Weapon in Hand (+75), Clip Their Wings (+75), A Job Done Right (+75), Bending Bars (+150), What Maldraxxus Does Best (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
An Army of Bone and Steel
Part 9 of 10.
Previous: Forsworn and Forgotten · Next: Victory in Our Name
- 1The Chains of Command
- 2Gates of the Damned
- 3Weapon in Hand
- 4Clip Their Wings
- 5A Job Done Right
- 6Bending Bars
- 7What Maldraxxus Does Best
- 8Forsworn and Forgotten
- 9A Traitor's Due
- 10Victory in Our Name
Also part of: Patch Campaign (part 54 of 104).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Forsworn and Forgotten
Wait... I know you! The Maw Walker! My brothers and sisters have been twisted... tainted. Some took power willingly from Helya, but others resisted. Now all of us are forced to submit to her power.
After this quest
Taken from the storyline's own step order.
- Victory in Our Name
With Helya and Vyraz taken care of, we have achieved a major victory against the Mawsworn today. It is also a showing of what the combined might of the Shadowlands looks like. We should return to Korthia before something else arises.
Other quests with this name
This one: Korthia · Level 60.
The storyline at a glance
An Army of Bone and Steel has 10 steps, from The Chains of Command to Victory in Our Name.
Maps its steps are placed on (steps per map): The Maw (9), Korthia (1).
Steps of this storyline count toward:
Other storylines on The Maw map
- Patch Intro
- Paths Forward
- Focusing the Eye
- Torghast
- New Rules
- Among the Kyrian
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.