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Quest

Blackthorn Captives

A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
fastfood+5via Wowhead (opens the original comment in a new tab)

Ran into a bug when trying to turn this quest in where Ara'lon was stuck in an animation floating overhead and I couldn't click on him to turn the quest in. Leaving the area and coming back didn't fix the issue, but relogging made him spawn on the ground free of the animation. Just leaving this here just in case someone runs into this in the distant future and abandons the quest trying to fix it before relogging.

2
sitecow09+1via Wowhead (opens the original comment in a new tab)

The only mobs that can unmask you are the Blackthorn Overseers, but as far as elites go they aren't that hard. Any sturdy-enough class like DH or Shamans should be able to take them down just fine. Their biggest threat is unmasking you in the middle of all the other drust mobs in the area.

That is every comment on this page.

Quest facts

LevelLevel 60
LocationArdenweald
CategoryCovenant Sanctum
Quest ID60928

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60928))

Description

These disguises will allow us to explore the grove undetected, but beware of the overseers. Their Drust magic will more than likely be able to pierce through our deception. We need to save the rest of my hunting party while we still can.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Ardenweald Quest turn-in 6 mapped points
Ardenweald map showing where to go for Blackthorn CaptivesTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #1565 40.6 31.7

Coordinates

  • Turn-inArdenweald 40.6, 31.7/way #1565 40.6 31.7
  • Objective areaArdenweald 41.4, 35.5/way #1565 41.4 35.5
  • Objective areaArdenweald 42.5, 32.2/way #1565 42.5 32.2
  • Objective areaArdenweald 41.1, 33.8/way #1565 41.1 33.8
  • Objective areaArdenweald 40.8, 31.8/way #1565 40.8 31.8
  • Objective areaArdenweald 43.3, 40.1/way #1565 43.3 40.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ardenweald map

Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Ardenweald:

  • Glitterfall Basin, ArdenwealdAlliance and Horde · about 780 yards east
  • Heart of the Forest, ArdenwealdAlliance and Horde · about 1,000 yards south-east
  • Root-Home, ArdenwealdAlliance and Horde · about 1,000 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards south
  • Objective areaabout 140 yards east
  • Objective areaabout 110 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Drust to Drust

Part 3 of 17.

Previous: Masks of Deception · Next: Report to Lord Herne

  1. 1The Fate of Ara'lon
  2. 2Masks of Deception
  3. 3Blackthorn Captives
  4. 4Report to Lord Herne
  5. 5Ulfar's Guidance
  6. 6Into the Flame
  7. 7Kivarr the Thornspeaker
  8. 8Kivarr's Den
  9. 9Searching the Grove
  10. 10The Thornspeaker Captive
  11. 11A Swift Intervention
  12. 12Return to the Den

Showing steps 1 to 12 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Masks of DeceptionLevel 60

    My hunting party was ambushed not far from here. I narrowly escaped capture, but the others were taken deeper into Blackthorn Grove. We must find and rescue them, but we are vastly outnumbered. We'll need to disguise ourselves while we search the grove.

After this quest

Taken from the storyline's own step order.

  • Report to Lord HerneLevel 60

    I will do whatever it takes to save Gweyir from the Drust's curse. Lord Herne must be informed of what befell my hunting party. Deliver my report to him while I escort Gweyir back to the Heart of the Forest. Gweyir was under my leadership during the ambush... she is my responsibility.

The storyline at a glance

Drust to Drust has 17 steps, from The Fate of Ara'lon to Unbroken Bonds.

Maps its steps are placed on (steps per map): Ardenweald (15), Drustvar (2).

Other storylines on the Ardenweald map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.