Great! another companion to pour my heart into! Damn you blizz!
Quest
Buzzers for Baby
A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
When you kill a buzzer, the seedling will eject a very thick vine from itself (from it's face?) and attach it to the buzzer, much like a frog's tongue shooting out to kill a fly. A little creepy.
You can grow these to huge size, by continue to kill Buzzers.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28219))
What to do
Description
<The tiny seedling opens its leaves wide, like a baby bird waiting to be fed. It speaks in a very faint voice:> Hungry... want... bugs...<You can hear the buzzing of wasps to the south. Could they be what the little thing wants to feed on?>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #77 50.9 28.5
Coordinates
- Objective area (centre of the marked area)Felwood 49.0, 29.5
/way #77 49.0 29.5 - Objective areaFelwood 43.9, 28.1
/way #77 43.9 28.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Felwood map
- A Glimpse of Terror about 1,150 yards
- Stepping into the Shadows about 1,150 yards
- Balancing the Scales about 1,160 yards
- Heart of the Issue about 1,170 yards
- Ancient Curses about 1,430 yards
- A Grim Portent about 1,430 yards
- Countering Corruption about 1,430 yards
- Mercy or Misery about 1,430 yards
- Wardens' Wrath about 1,430 yards
Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Felwood:
- Whisperwind Grove, Felwood
- Talonbranch Glade, Felwood
- Irontree Clearing, Felwood
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Felwood
Part 31 of 69.
Previous: Nature and Nurture · Next: Seeking Soil
- 26Hazzard Disposal
- 27Running Their Course
- 28Squirrely Clean
- 29Weeding the Lawn
- 30Nature and Nurture
- 31Buzzers for Baby
- 32Seeking Soil
- 33These Roots Were Made For Stompin'
- 34Singin' in the Sun
- 35The Last Protector
- 36Rejoining the Forest
- 37WANTED: The Demon Hunter
Showing steps 26 to 37 of 69.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Nature and Nurture
The ancient protectors of Irontree Woods to the north have been dead for years, their bodies a grim symbol of the damage to these lands. Every season, we take the water from this moonwell, and pour it on the ground before them, hoping it will nurture new life.
After this quest
Taken from the storyline's own step order.
- Seeking Soil
<The tiny sproutling shuffles around, motioning you towards the south. You can barely hear a faint voice.> Soil... <It looks like it wants fresh soil. Maybe you should guide it to some of the richer-looking patches.>
The storyline at a glance
Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.
Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).
Steps of this storyline count toward:
Other storylines on the Felwood map
- Night Elf Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.