After you active all the Skyfire Turrets, you get a Extra Button when you stand near to the ward to call Alexstraza.
Quest
Fighting Fire With Fire
A World of Warcraft quest in Emerald Dream. Facts and objectives from the current retail game data.
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Avengers! Assemble!
Druids can interact with the wards as well as use the extra action button while in flight form which saves you from fighting most, if not all, of the mobs nearby.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(76388))
What to do
Description
The notes you found, combined with Merithra's reconnaissance, have revealed Ashendir's plan. The flame wards that surround the Wellspring Temple are blocking our reinforcements. Our allies will distract Fyrakk while you and I slip behind enemy lines to destroy the wards. The skies are filled with drakes, and I must fend them off. Once you find a flame ward and thin out its defenses, signal me to destroy it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2200 35.0 35.4
Coordinates
- Turn-inEmerald Dream 35.0, 35.4
/way #2200 35.0 35.4 - Objective area (centre of the marked area)Emerald Dream 26.2, 28.1
/way #2200 26.2 28.1 - Objective areaEmerald Dream 26.1, 27.4
/way #2200 26.1 27.4 - Objective area (centre of the marked area)Emerald Dream 24.4, 32.0
/way #2200 24.4 32.0 - Objective areaEmerald Dream 24.4, 32.3
/way #2200 24.4 32.3 - Objective area (centre of the marked area)Emerald Dream 28.3, 34.8
/way #2200 28.3 34.8 - Objective areaEmerald Dream 28.2, 34.8
/way #2200 28.2 34.8 - Objective areaEmerald Dream 38.5, 39.0
/way #2200 38.5 39.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Emerald Dream map
- Blooming Dreamseeds about 1,730 yards
- A Worthy Ally: Dream Wardens about 1,730 yards
- Dreams Unified about 1,750 yards
- Some Water... about 1,750 yards
- It Starts With a Stone about 1,770 yards
- Dragon Keeping about 1,810 yards
- A Dragon in Hand is Worth Two in the Roost about 1,810 yards
- And a Pinch of Magic about 1,920 yards
- A Little Hope is Never Without Worth about 1,920 yards
- The Right Food... about 1,930 yards
Quests whose map markers the client places closest to this one on Emerald Dream, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Emerald Dream:
- Wellspring Overlook, The Emerald Dream
- Eye of Ysera, The Emerald Dream
- Central Encampment, The Emerald Dream
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Flightstonesx 10
Reward details
Currency: Flightstones x 10
Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A Dream of Fields and Fire
Part 7 of 10.
Previous: A Scrap of Hope · Next: The Age of Mortals
- 1The Bloom Begins
- 2Forward Unto Fire
- 3Hazardous Horticulture
- 4A Clash of Ice and Fire
- 5Defense of the Ancients
- 6A Scrap of Hope
- 7Fighting Fire With Fire
- 8The Age of Mortals
- 9Aerial Supremacy
- 10Echo of the Firelands
Also part of: The Emerald Dream (part 54 of 71).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Scrap of Hope
It is only a matter of time before Fyrakk's forces decimate our own. And then there will be nothing stopping him from entering the Wellspring Temple.
After this quest
Taken from the storyline's own step order.
- The Age of Mortals
Once again, the mortal races have come together to defend a World Tree. It is only fitting then that we bolster their efforts with a relic from that past battle. The Horn of Cenarius. I entrust the horn to you, <name>. Use it to bestow the blessings of Cenarius to our allies.
Quests that require this one
The storyline at a glance
A Dream of Fields and Fire has 10 steps, from The Bloom Begins to Echo of the Firelands.
Maps its steps are placed on (steps per map): Emerald Dream (10).
Steps of this storyline count toward:
Other storylines on the Emerald Dream map
- Eye of Ysera
- Enter the Dream
- Emerald Dream Campaign
- Ice and Fire
- Druids of the Flame
- A Mix of Hope, Care, and Patience
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.