Just fyi, the number of times you must use each ability has been dropped to 10, thank goodness.
Quest
Further Training
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Dear Blizzard, 20x each would've got the point across. 100x is just stupid.
If you're stuck on the roll portion of the quest, and have not yet done the Mistweaver Artifact questline, Taoshi, one of the Shado-Pan who you fight alongside during the final event will grant you infinite charges of roll, allowing you to reach the 100 you need much quicker.
Simply do the quest all the way through until you receive Sheilun, Staff of the Mists, but do not leave the Terrace of the Endless Spring, all of the Shado-Pan members will remain in the terrace and will all still grant their respective auras.
Taoshi will have a ring of smoke/fog around her, simply roll in and out of this aura repeatedly and you will be able to roll non-stop and the rolls will count towards your quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43062))
Requirements
Read from the Blizzard quest API.
Description
You may be the Grandmaster, but mastery must be maintained through discipline. To achieve perfect harmony, you must continue your training. I would like to see your form in practice, {name}. Go out and use your Crackling Jade Lightning, Roll, and Blackout Kick or Blackout Strike. Through discipline, we find greatness.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #709 52.5 57.8
Coordinates
- Turn-inThe Wandering Isle 52.5, 57.8
/way #709 52.5 57.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- Rise, Champions about 30 yards
- A Matter of Planning about 40 yards
- The Fight Begins about 40 yards
- Tianji of the Ox about 40 yards
- Building Our Troops about 40 yards
- Scrolls of Knowledge about 40 yards
- The Way of the Tiger about 50 yards
- Not Felling Well about 60 yards
- Hope For a Cure about 60 yards
- Before the Storm about 70 yards
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 26 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 26 on Wowhead.
Storyline
Journey of the Grandmaster II
Part 2 of 16.
Previous: Appropriations · Next: Tracking the Tideskorn
- 1Appropriations
- 2Further Training
- 3Tracking the Tideskorn
- 4An Ample Stockpile
- 5Highmountain Salmon
- 6Spiced Rib Roast
- 7Silkweave Bandages
- 8The Iron Fist
- 9The Master of Swords
- 10Quelling the Tide
- 11No Monk Left Behind
- 12Zero to Hiro
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Appropriations
I have come to lend my help to the Order of the Broken Temple. My job is to create a solid base of operations around here. Right now, we have wounded to tend and bellies to feed. After this, we can worry about building our defenses. Lao Shu is in charge of our supply inventory.
After this quest
Taken from the storyline's own step order.
- Tracking the Tideskorn
We have sent scouts to search for our kidnapped allies, and our efforts may have finally paid off. They've tracked them to the vrykul homeland of Stormheim, but the unfamiliar territory has slowed our progress and we're in danger of losing the trail.
Other quests with this name
This one: Monk · Level 10-45.
The storyline at a glance
Journey of the Grandmaster II has 16 steps, from Appropriations to Champion: Hiro.
Maps its steps are placed on (steps per map): The Wandering Isle (11), Stormheim (5).
Steps of this storyline count toward:
Other storylines on The Wandering Isle map
- The Broken Temple
- Journey of the Grandmaster III
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
- Class Mount: Monk
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.