In remix not sure if it exist but i was able to continue quest line with next quest:
Report from Tian Monastery
Quest
Tech It Up A Notch
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Not available in Legion: Remix, skip it and continue on my wayward monk..
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42191))
Requirements
Read from the Blizzard quest API.
Description
Thanks to you, the Order of the Broken Temple is gradually re-assembling. However, there is much more work to do. As our leader, you can determine the trajectory of our order's future. Speak to Number Nine Jia. She will show you the ropes.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #709 51.4 48.4
Coordinates
- Turn-inThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4 - Objective areaThe Wandering Isle 53.0, 59.8
/way #709 53.0 59.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Wandering Isle map
- Impending Danger same spot
- The Emperor's Gift same spot
- Halls of Valor: Odyn's Cauldron same spot
- A Peaceful World same spot
- Rebuilding the Order same spot
- Brick By Brick same spot
- Report from Tian Monastery same spot
- Freya's Spring same spot
- Amaranthine Hops same spot
- The Trial at the Temple same spot
Quests whose map markers the client places closest to this one on The Wandering Isle, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
Currency: Order Resources x 500
Used to recruit troops, run missions, and research upgrades for your order hall.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Broken Temple
Part 13 of 13.
Previous: Scrolls of Knowledge
- 1Before the Storm
- 2The Dawning Light
- 3Prepare To Strike
- 4A Matter of Planning
- 5The Fight Begins
- 6Growing Power
- 7Rise, Champions
- 8Champion: Chen Stormstout
- 9Champion: Li Li Stormstout
- 10Tianji of the Ox
- 11Building Our Troops
- 12Scrolls of Knowledge
- 13Tech It Up A Notch
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Scrolls of Knowledge
Our troops are ready! It's time to test them out in the field, and I have the perfect assignment. Number Nine Jia is a well-respected scholar. She has knowledge that can help us improve the order, however, many of her important scrolls were left behind during the attack on the Peak of Serenity.
Other quests with this name
This one: Monk · Level 10-45.
- Tech It Up A Notch
- Tech It Up A Notch
- Tech It Up A Notch
- Tech It Up A Notch
- Tech It Up a Notch
- Tech It Up A Notch
- Tech It Up A Notch
The storyline at a glance
The Broken Temple has 13 steps, from Before the Storm to Tech It Up A Notch.
Maps its steps are placed on (steps per map): The Wandering Isle (11), Eastern Plaguelands (2).
Other storylines on The Wandering Isle map
- Journey of the Grandmaster II
- Journey of the Grandmaster III
- Journey of the Grandmaster IV
- Journey of the Grandmaster I
- Class Mount: Monk
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.