I have found those
/way 32.80 41.15
/way 33.74 40.71
/way 34.19 39.33
/way 34.56 40.56
/way 34.98 37.10
/way 35.79 37.53
/way 35.50 39.92
/way 36.62 40.05
/way 37.57 38.70
Quest
Hazardous Horticulture
A World of Warcraft quest in Emerald Dream. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The mounds are hard to see against the brown, and there's no map indicators showing where they are. An easier way to find them is to hide your UI (Alt+Z by default), this'll show sparkles that make finding the mounds marginally easier.
Last one is at 34.19 39.33
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(76385))
What to do
Description
We may be outnumbered, but this is my domain. And I have a way of evening our odds. Take this pouch of seeds. Plant them throughout Wildfire Canyon and the Dream's faerie dragons will transform them into treants. With luck, they will draw attention from our front lines and bolster our ground forces.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2200 38.6 39.2
Coordinates
- Turn-inEmerald Dream 38.6, 39.2
/way #2200 38.6 39.2 - Objective area (centre of the marked area)Emerald Dream 35.2, 40.1
/way #2200 35.2 40.1 - Objective areaEmerald Dream 38.6, 39.0
/way #2200 38.6 39.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Emerald Dream map
- A Worthy Ally: Dream Wardens about 1,410 yards
- Blooming Dreamseeds about 1,420 yards
- Dreams Unified about 1,430 yards
- Some Water... about 1,440 yards
- It Starts With a Stone about 1,450 yards
- Dragon Keeping about 1,480 yards
- A Dragon in Hand is Worth Two in the Roost about 1,490 yards
- And a Pinch of Magic about 1,620 yards
- A Little Hope is Never Without Worth about 1,620 yards
- The Right Food... about 1,620 yards
Quests whose map markers the client places closest to this one on Emerald Dream, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Emerald Dream:
- Wellspring Overlook, The Emerald Dream
- Eye of Ysera, The Emerald Dream
- Central Encampment, The Emerald Dream
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Flightstonesx 10
Emerald Dewdropx 10
Reward details
Currency: Flightstones x 10
Earned from completing world quests, raids, dungeons, battlegrounds, arena matches, and other activities. Used to upgrade max-level gear.
Currency: Emerald Dewdrop x 10
Dew infused with the nurturing properties of the Emerald Dream which can make any plant bloom. Used to revitalize the plants in the Emerald Dream.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A Dream of Fields and Fire
Part 3 of 10.
Previous: Forward Unto Fire · Next: A Clash of Ice and Fire
- 1The Bloom Begins
- 2Forward Unto Fire
- 3Hazardous Horticulture
- 4A Clash of Ice and Fire
- 5Defense of the Ancients
- 6A Scrap of Hope
- 7Fighting Fire With Fire
- 8The Age of Mortals
- 9Aerial Supremacy
- 10Echo of the Firelands
Also part of: The Emerald Dream (part 50 of 71).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Forward Unto Fire
Amirdrassil draws power from the Wellspring Temple in preparation for its bloom. The barrier protecting the temple will not last much longer under Fyrakk's assault. I have sent messengers all across Azeroth asking for reinforcements, but none have yet arrived.
After this quest
Taken from the storyline's own step order.
- A Clash of Ice and Fire
The Primalists have erected great flame wards throughout their encampment. Yet we know not why. I have asked our ground forces to investigate, but they are blocked at every turn. Two fire elementals in particular stand against us, empowered by Fyrakk's shadowflame.
The storyline at a glance
A Dream of Fields and Fire has 10 steps, from The Bloom Begins to Echo of the Firelands.
Maps its steps are placed on (steps per map): Emerald Dream (10).
Steps of this storyline count toward:
Other storylines on the Emerald Dream map
- Eye of Ysera
- Enter the Dream
- Emerald Dream Campaign
- Ice and Fire
- Druids of the Flame
- A Mix of Hope, Care, and Patience
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.