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Quest

Kaja'Cola Gives You IDEAS! (TM)

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
550451+10via Wowhead (opens the original comment in a new tab)

Actually the Kaja'Cola are scattered all over the place. I found one for this quest not far from Greely (sort of across the way). They glow in any event, so not too tough to find. Also the Brutes drop them occasionally.

Read all 10 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID25110

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25110))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 55 of 72
Rewards5g 35s, 2,100 XP

Description

Assistant Greely is clearly bewildered and intimidated. How will she help you to find a way to rescue everyone in this condition? Maybe if she were to drink one of those Kaja'Cola Zero-One drinks you saw, she'd be able to have a bright idea?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 10 mapped points
The Lost Isles map showing where to go for Kaja'Cola Gives You IDEAS! (TM)Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #174 53.2 36.5

Coordinates

  • Turn-inThe Lost Isles 53.2, 36.5/way #174 53.2 36.5
  • Objective area (centre of the marked area)The Lost Isles 55.8, 33.6/way #174 55.8 33.6
  • Objective areaThe Lost Isles 53.3, 36.5/way #174 53.3 36.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 150 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 gold35 silver
Experience2,100 XP
ReputationBilgewater Cartel +250

Reward details

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 55 of 72.

Previous: The Gallywix Labor Mine · Next: Morale Boost

  1. 50The Heads of the SI:7
  2. 51The Warchief Wants You
  3. 52Borrow Bastia
  4. 53Let's Ride
  5. 54The Gallywix Labor Mine
  6. 55Kaja'Cola Gives You IDEAS! (TM)
  7. 56Morale Boost
  8. 57Throw It On the Ground!
  9. 58Light at the End of the Tunnel
  10. 59Wild Mine Cart Ride
  11. 60Shredder Shutdown
  12. 61The Ultimate Footbomb Uniform

Showing steps 50 to 61 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Gallywix Labor MineThe Lost Isles · Level 1-20

    We barely escaped with our hides intact! The Trade Prince has a whole bunch of us enslaved and performing manual labor inside the cavern. Greely helped the seven of us to get out, but she was recaptured in the process. <name>, you're the only one crazy enough to walk into an exploding volcano!

After this quest

Taken from the storyline's own step order.

  • Morale BoostThe Lost Isles · Level 1-20

    You've got to get all the Kaja'Cola Zero-One that you can and make the goblins drink it to boost their morale and free them!

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.