The dead orc is inside the cave you also take the pictures and do the miner escort. His body is on a tall hump, guarded by a troll mob. It's a push-over.
This is the bread-crumb quest that leads to the Orc base camp.
Quest
Orcs Can Write?
A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14233))
Requirements
Read from the Blizzard quest API.
What to do
Description
Looking through the dead orc's belongings, you find a field journal. Though it is heavily water damaged, the writing is still legible, if barely. Flipping through the pages, an interesting story unfolds. Good thing you decided to study Orcish. Like the Trade Prince's yacht, the orcs were fired upon by Alliance warships. You do remember an orc warship that you passed right before the Alliance opened fire. Maybe they were firing on the orcs instead of your ship? Stupid orcs! They got you sunk!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #174 27.9 75.5
Coordinates
- Turn-inThe Lost Isles 27.9, 75.5
/way #174 27.9 75.5 - Objective areaThe Lost Isles 31.2, 74.1
/way #174 31.2 74.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Orcs Can Write? http://youtu.be/L0Aub7cuQts
Orcs Can Write? https://youtu.be/VTTD41WDa9o
Reward details
Reputation: Bilgewater Cartel +10
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), The Enemy of My Enemy (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Lost Isles
Part 10 of 72.
Previous: Capturing the Unknown · Next: The Enemy of My Enemy
- 5Monkey Business
- 6It's Our Problem Now
- 7Help Wanted
- 8Miner Troubles
- 9Capturing the Unknown
- 10Orcs Can Write?
- 11The Enemy of My Enemy
- 12The Vicious Vale
- 13Weed Whacker
- 14Back to Aggra
- 15Forward Movement
- 16Infrared = Infradead
Showing steps 5 to 16 of 72.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Capturing the Unknown
Heya, <name>, there are strange cave paintings and other artifacts all over the cavern. Do you think you could use your belt-mounted KTC Snapflash camera to capture images at the designated spots? Also, snap a pic of the altar in the back of the cavern. I'm sure that Sassy will want the intel.
After this quest
Taken from the storyline's own step order.
- The Enemy of My Enemy
I hate to ask you to do this, but I guess it's why they pay you the big bucks. Can you deliver that dead orc's field journal to whoever is in charge up at their camp?
The storyline at a glance
The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.
Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).
Other storylines on the Orgrimmar map
- The Missing Expedition
- Allies of the Horde: Vulpera
- Twilight Highlands
- Lost Honor
- An Uncertain Fate
- Cataclysm Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.